Suggestions to Katarina Kit *Upvote if you would like to see these?*

aznSAMuraii·11/10/2016, 8:55:47 AM·5 votes·471 views

As my friends and I have tried out the new Katarina, she feels a bit lacking on the burst side. she is decent with many melee, but has trouble with yasuo, leblanc, and extremely mobile mages or mages with heavy cc (vel'koz, malz, syndra). This might never ever be seen, but here are my suggestions on making kat a bit healthier(?)

**I think all Katarina players can agree: **

ONE MORE Q BOUNCE PLEASE! If anything you can slightly delay the overall bounce animation by .5 seconds

Scavenger Hunt :

Katarina gets movement speed from picking up daggers, every consecutive dagger with 60% of the movement speed buff and duration from previous speed boost.

-OR-

Katarina's movement speed boost gains an extra second(or reset?) for each dagger she picks up.

-OR-

Instead of shunpo not being able to ward jump, let daggers reduce cooldown for ALL abilities (Can give ult a longer cooldown and add more damage) by 1.5/2.0/2.5/3.0 seconds. 1.5 second will be pre-level 6. This way, sacrificing a dagger can make cooldowns last longer and make daggers very essential and scarce decisions to make throughout the entire game.

Death Lotus:

Her ult doesn't seem as bursty anymore, or it all doesn't tie in with her combo.

Thrill of the Kill

Katarina starts ult weak then builds damage up damage at the end in the 2.5 second duration or maybe even 3 seconds? The damage build-up and maybe prolonging the ability duration can balance out more damage output into Katarina's ult.

-OR-

Her ult dishes out 7.5/10.0%/12.5% more damage for every enemy champion she is hitting so she deals less damage to one enemy champion, but has to take a risk to jump into a teamfight and get cc on her.

I hope maybe people at least take a look at this? Thank your for taking a gander at my opinion.

"May the Penta be ever in your favor" -aznSAMuraii

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