Tank Imbalancing and Brainless AP Heroes and Scaling.
Tanks: They build items that provide enough armor to fall back onto that, to an extent, suppress a lot of what damage carries can output. Furthermore, because of significantly lower cost of armor items, it allows them to eventually create a stalemate against damage carries which shouldn't happen. ADC's are meant to be the tip of the iceberg regarding power, carry potential, and overall superiority in any other category in LoL. Now... what ends up happening regarding the tank vs adc matchups is they build thornmail and from then on, they're, for the most part, immune to any sort of damage the adc's may wish to inflict onto the tanks and considering thornmail is so inexpensive for the sheer imbalanced stats you're receiving, it allows these tanks to not only soak damage but discourage ANY sort of aggression to them at all which shouldn't be the case.
AP Heroes and Scaling: AP scaling in LoL is by far the stupidiest thing in any MOBA ever created. They're early-game dominant, mid-game dominant, and finally, we shouldn't be the case, late-game dominant. They provide an excessive radius of danger to any who wish to engage an AP Hero. Their items provide for them stats that are overall too strong, allow them to counter many compositions (e.g: AD comp... Zhonya's - Gives an excessive amount of AP, armor... fair) The items they purchase are far too broken and have too much utility on them which makes AP heroes the APEX of this game which shouldn't be the case. Nukers and bursting heroes should honestly fall off. No category should be dominate throughout the game and the fact that, that is the case in LoL honestly makes the game a joke and so transparent. The meta is currently changing into an AP dominated game which as a result creates less skilled players because AP heroes require LESS FARM, to output MORE DAMAGE than ADC's and LESS MECHANICS and don't require the BEST POSITIONING to output SAFE damage because of the power that comes from their ALREADY SHORT ABILITIES, COOLDOWN WISE! They're too powerful, require a lower skill cap to play, require less farm, require less items, require less mechanics, require less EVERYTHING and yet are the superior category. Take Annie... Hiding in a brush... Stun up and up comes a Lucian... She ults him, W's him, Q's him and ignites... Not only does he have 200 more cs than the Annie, NOT ONLY is he the ADC while she the support of the team, NOT ONLY does he have more items... he perishes within 3 seconds of the engagement HE NEVER HAD A CHANCE TO FIGHT BACK IN. ADC's are too underpowered for not only do AP's require less of everything, their casting range is also excessive should be nerfed across the board. AP heroes should fear ADC's late game but due to the stupid way of the game is made with AP scaling the best, and the cheapest and cooldown reduction being a thing... and their casting range being so short WHILE THE ADC'S have barely enough range to attack while they get bursted down... it ends up making AP heroes the most dominate, most skill-less heroes in the game. If we take a look at this game... everything leans towards these AP bursters (ARAM gives a passive mana regen increase for AP heroes), The AP items cost so little for the amount of damage they can output compared to any other category! And have actually just as much durability as tanks do with their Zhonya effect and zone capabilities.
Ways to undergo about changing these mistakes are... Remove thornmail, OR reduce the armor by 75 OR make the passive it has an active for 3-5 seconds. And increase the cost by 300g. Reduce the casting range of all AP Heroes in the game! Reduce the exponential scaling AND THE AP ITEMS (BOTH STATS THEY GIVE AND THE WELL-ROUNDED ASPECT THEY HAVE)! Reduce their power starting from start to late AND remove cooldown reduction. There IS NO LATE GAME IN LOL. BECAUSE "LATE GAME" ITEMS CAN BE BOUGHT THIRTEEN (13) MINUTES INTO THE GAME! NO ONE CATEGORY SHOULD DOMINATE THE GAME THROUGHOUT BECAUSE IT MAKES FOR A STUPID, IGNORANT GAME WHICH REFLECTS ONTO ITS DEVELOPERS! FOCUS ON THE GAME AND WHAT NEEDS TO BE CHANGED AND THE HUGE HUGE IMBALANCE THE GAME CURRENTLY HAS REGARDING AP AND AD.
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