Dynamic Queue Times and More Champion Bans

Batatoman··2 votes·406 views

OK two things here.

  1. Riot please fix dynamic queue times. If I want to play with one or more friends and none of us want to support, we are in for a 10 minute queue time MINIMUM. Usually goes to 15 and the worst I've seen was around 30 (including some queue pops that weren't accepted by all players). And very often this super long queue time ends in all of us getting our secondary roles. Seriously, the game never used to take this long to play. And I'm talking about low elo here (mid to high silver). This is the biggest online game in the world, you're telling me you can't find a bot lane duo and another full team for myself and two friends to play against? RITO PLEASE. I just wanna play and not have to support if I want less than a five minute queue. I realize that this extra waiting time is in part due to the fact that it's dynamic queue with prioritized roles, but when it first came out it never took this goddamn long. Please riot fix your shit.

  2. Five bans please. It only makes mathematical sense since the champion roster has increased by 33% since the bans were upped from 2 to 3. So why not increase the bans by 30%. And you keep insisting on releasing a new OPOP champ every few weeks, so please. Just give everyone on the team one ban, it's not rocket appliances.

THANK YOU

2 Comments

ReshiKillim3 votes

The long wait time is exactly because there's not many players who want to support. If you queue as support, you get a drastically reduced wait because tons of people waiting for a support.

And we don't really need more bans, but we do need more champion diversity.

Jason Stryker1 votes

{quoted}

OK two things here.

  1. Riot please fix dynamic queue times. If I want to play with one or more friends and none of us want to support, we are in for a 10 minute queue time MINIMUM.

THANK YOU

I'm sorry but I am not a fan of this dynamic queue to begin with. From what I have noticed is they implemented this system so friends can boost each other which totally goes against what the "hardcore" version of LoL supposed to be. It also negatively impacts the solo queue community because now it defines whether which dynamic queue team can carry harder. Thirdly, as a solo queue player it already tilts me when I see a dynamic braidy bunch. This is so because 90% of the times they DO NOT act like a team and in fact be THEIR OWN TEAM, which induces toxicity (at least for me). Also, if you guys are in queue together why one of you don't queue as support? I mean you're in a dynamic queue. You're not taking it seriously anyways. With respect to the increase in bans I totally agree. Other similar games have less champions and more bans. Banning these days feels like "what crap can I deal with in this game".

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