Pre-Worlds Update's Effect on Strength of Ages Mastery
I just read the new post by Riot on the Pre-Worlds update to help the pro scene, and the first question i thought of, was about what was going to be done to the Strength of Ages mastery seeing as you would not be able to use it as efficiently.
Heres some math: Considering you would only encounter a cannon minion every 5 waves (Note: Using 5 waves because that is how long it takes for top lane, and its the lane its most often used in), with minions spawning every 30 seconds, it would take 2 minutes and 30 seconds to encounter your first. Taking into account the time the first minions do spawn, your first cannon would show up after 4 minutes.
This means you would get only get about 7 cannons during laning phase, giving you a max potential of 140 bonus health if you dont miss any.
After the twenty minute mark you get one every other wave, which is makes it much better, but after that 20 minute mark your not going to be in your lane farming as much as you were since you'll be roaming and what not. While it would make it easier to stack at that point, with games tending to close out sooner, I feel like the mastery would just not be worth to take into lane at all.
In conclusion, I know it may already feel like it doesn't work in lanes for some, but there are some niche picks that can really use it well and can be used to try new and different play styles. I know its still very early and things may change to the update, but i feel like this is something that should be taken into consideration and felt like sharing my thoughts. Thanks for sticking around and reading if you made it this far.
Also, here's a link to the Riot post for those that haven't seen it: http://boards.na.leagueoflegends.com/en/c/developer-corner/B2y4p4vE-pre-worlds-early-game-update