URF Suggestions
URF is fun and all (sort of) but its annoying that it's always the same champs being picked over and over again. Rather than just venting about the champs that just keep getting picked, I thought I would just offer suggestions. So to try and change things up a bit for next URF cycle, here are some suggestions:
Champs:
- You have some sort of personal ban list where you can't play the same champ again until after 10 wins (or something) ... just so you don't just pick the same 3 champs over and over; this could limit the number of 'god tier' champs on a given team.
- Nemesis ... where you pick their team (is that game mode coming back?)
- Make it like ARAM ... where you are randomly given a champ
- For champs that can become untargetable, have the ability that allows for that not get the 80% cd (yi, fizz, vlad, are there others?)
- Perma ban some champs ... but that might not be fair for those who want to give them a try
Other: 5) Have it where if you go on a killing streak that your stats get weaker or something ... cause you know, everything is happening so fast that you are exhausted after killing all those people. 6) To make it more about fun than winning, have Gold even for everyone across both teams (then kills/assists mean nothing) ... towers can still give gold, but everything else can be a more enhanced 'gold per second' type of thing
Well, I know nothing is really gonna come of this, but those were my thoughts. You guys got any thoughts or suggestions?