[{quoted}](name=Kool Thing,realm=NA,application-id=3ErqAdtq,discussion-id=rMNXuT38,comment-id=,timestamp=2017-11-09T15:36:04.236+0000)
So, I liked a lot of the new runes, it makes the game new and it would be more fun if AP control mages or stuff like that had more options
I tried playing viktor, orianna, etc and I feel utterly useless
no damage, no scaling (even with that late game scaling one) and so, so squishy, I cant do anything against ad assassins, nasus running at me, etc...
I feel like control mages really need a buff or the ad runes need a debuff
I think you're actually looking at this backwards. Trying to be a burst damage mage carry right now is pretty pointless if you're paired against equal skilled opponents. Control mages are actually HIGHLY effective in the current meta it's just that if you're playing a control mage your role isn't to get all of the kills it's to feed your AD teammates.
Try taking Annie, Lux, Zyra, Malz, etc and roam early, then position yourself like a support in team fights and CC the first person that gets close to your back line. The most difficult part of doing this though is getting a team that is willing to disengage and/or kite and not just all in until everyone on both sides is dead every single fight.
If you want the K/D glory then you'll need to switch to assassin or ADC until the meta changes.