Rammus rework
Rammus is so week now after the mage update and the marksman update and the assassins update. His kit still the same with no updates or upgrades since he first released. His kit now is so weak and can be countered easily, he need a bit of a rework or game changes
- His Q ( makes in late game 350+(100% ap)) magic damage which is no one build ap rammus because he will be so weak and can be countered too.
- His W ( has 120 armor and magic resist. , return 65+10% of armor which for example in late game (65+ 450x10% =110 magic damage) which is useless in late game at which every one else doing insane dmg. after all this 450 any one can shred rammus with one item his doom item Lord Dominik's
45% armor penetration which is alot actually and make rammus useless. - his E (has on lvl 5 2.25 sec taunt with 12 secs cooldown after calculations 9.75 secs in late game and also can be removed with QSS) comparing his only crowd control to morgana's Q which lasts for 2 secs in lvl 1 and 3 secs in lvl 5 with a huge dmg offcourse.
- his R (his ultimate is good but not so good he need to be buffed or change how he scales with ap and to scale with ad or for damage taken or with armor built)
- His passive which changes 25% of the armor into ad for example in late game 450 armor (with his W) will be 112.5 ad which is also so weak in the new updates. SO I hope the development team look for my opinion and to bring rammus back to the game as he has been forgotten for long years and he is my main and my lovely league champion.
Thanks Lashinnation
