Deathtimers One For All

Cool ADC Meta··15 votes·860 views

The Deathtimers in One for all are at 1 point, all of a sudden really long and make the game lost in 1 teamfight without you knowing it, just had a 77 second deathtimer on minute 30..

10 Comments

0 Hogapu8 votes

Yeah this is annoying for a fun game mode, you have a minute of death timer at 25 min -_-

ZackTheWaffleMan3 votes

Yeah, it sucks.

Mr Dalloway2 votes

I think the whole idea is that they don't want the games going on forever. Isn't gold increased as well?

Dead flag blues4 votes

[{quoted}](name=Mr Dalloway,realm=NA,application-id=3ErqAdtq,discussion-id=rIo94PEp,comment-id=0001,timestamp=2018-03-30T22:06:50.802+0000)

I think the whole idea is that they don't want the games going on forever. Isn't gold increased as well?

Come on I literally had a game with 5 Master Yi being able to reach our Nexus tower by 7 minutes. I'm ok with short games, but I didn't even feel like having fun here

Bob the Toastr1 votes

You should try 5 Heimer and run it down mid. Works just as well

Z3Sleeper1 votes

Until you realize Banner of Command completely shuts down this strat.

Banner completely ruins alot of one for all mages.

Bob the Toastr1 votes

They don't have time to get Banner. You can get inhib turret by 6 mins in.

AirKingNeo1 votes

More liek 5 trundles getting 2.50 AS level 1.

Tranoze1 votes

snowball in One for all is much worst because the gold you gain is mutiply by 1.5...

Z3Sleeper1 votes

Everything is basically accelerated in this mode.

Levels (and you start at 3) Gold Death Timers

All of it. It makes sense for the death timers to be long when everyone has 6 items already.

More from Gameplay