Noc Buffs on PBE!?
As a Noc main, a part of me is jumping for joy at the small range buff on Noc in the PBE but another part of me thinks that the range buff probably just make Noc the target of future nerfs as his ganks start to get complained about (rightly or wrongly so.)
Having played him quite a bit in S5, I think his range is actually pretty acceptable and the power ramp up as you put points into Paranoia feels like a real boost as you level. For me, the most overlooked part of Noc's ult is actually in the darkness that it brings. In solo queue when few people are on voice, it's very difficult for the enemy team to figure out what's going on, especially if they're spread out to avoid AOE damage.
What if instead of increasing the range on Noc's ult, you time the darkness based on how "scary" Noc is at the moment by basing it on the amount of bounty Noc has on him. The larger the bounty, the longer the darkness. If that's too confusing, you could also just make it like Rengar where each kill confers some bonus. Let's say if you set the base darkness at 3 seconds plus 0.25 seconds for each kill Noc has, a mid-game Noc with 4 kills will have the same ult as before but a late game Noc with 12 kills will have a 6 second darkness, helping him scale into late game and making him much more useful in "group and pick" type scenarios.