Darius

Lejond8··1 votes·1,009 views

Someone should do something about Darius. He does all of the damage types, passive = magic, spells = physical, ult = true. Not to mention Darius gets built in armor penetration, up to 25%! This makes for no counter-building. Due to passive stacking in to ult, a full build Darius can do anywhere from 750 to 1400 true damage, making most marksmans/supports/mages die in just one exchange. This also refreshes so he can do the combo all over again. Yes it is true, Darius has no gap closers or escapes, but why would you want to escape when you can 3 shot almost anyone in the game? You can also focus him, but this takes much needed focus away from more key assets, like marksmains/mages. All in all, darius really needs nerfed or rework to fit more into the balance that is League of Legends.

10 Comments

Only Play Darius3 votes

As an avid Darius player let me help you out:

I admit, Darius is absolute bullshit to lane against. However, he is THE most vulnerable champion in the game when it comes to ganks, and his Q shoves the wave hard. Simply sit back and let him push to your turret. If your jungler hasn't got the message, ping for assistance. Once your jungler shows up, Darius is screwed. Even if he uses flash, he's dead if either of you have CC.

If Darius is sitting outside of your turret range entire laning phase and your jungler hasn't ganked once, then you have a garbage jungler, sorry bro. Darius is eventually going to pull you out of your turret safety and burst you, and even if he doesn't do that you will have still been starved of farm. Unfortunately, there is nothing you can do in this case.

That's part of the reason Darius is such a pubstomper. In soloQ with uncoordinated teams, he isn't always punished for overextending, and many toplane champs CANNOT deal with him without help from their jungler. However, teams with the slightest bit of coordination know how worthless Darius is at escaping ganks, and will just gank him every time he leaves his turret and use him as a way to get their top laner fed.

Lejond81 votes

This helps very little as I know how to deal against him in lane. Your advice is much appreciated, but for the simple fact that he makes me look bad as a top by killing my squishier allies doesn't boost my opinion of him. he can just do so much with so little and make anyone be punished. It seems that even his counter, Jayce. struggles to lane against him, just making for a bad experience. His kit is just so broken in the League of Legends world that there is no stooping him late game, no matter how hard you try.

I understand that Darius was created to bully the top lane into submission but his kit is just so overpowering over every other top laner that submission to a loss when he is picked just seems like a waste in my eyes.

Brand Inc2 votes

I'm afraid darius is not the worst when it comes to getting ganked. Mord holds that title.

BeatzBoyFTW1 votes

12 months ago.

SaltyKracka1 votes

I would tell you to build health, but they made Warmog's shit and left it there.

l Helios l1 votes

item 3068 item 3742

These work pretty well. Best of both worlds

JrSimplex1 votes

LEAVE DARIUS ALONE, HE CAN GET COUNTERED EASILY BY TANKY RANGED CHAMPS< WITH ARMOR PEN, ALSO ANY CHAMP THAT DOES ADDITIONAL DMG SUCH AS TEEMOS POISON CAN BEAT HIM EASILY IN LANE, PEOPLE COMPLAIN THAT HES SO BROKEN HE CONSTANTLY KILLS ME IN LANE, MAYBE IF YOU DIDN'T GET BOOSTED AND UNDERESTIMATE HIM YOU WOULD PROBABLY GET FIRST BLOOD, EVERY TIME I GOT BEAT WITH DARIUS OR BEAT A DARIUS WAS SIMPLY BECAUSE I KEPT MY DISTANCE AND WHEN HE WAS LOW ENOUGH I MADE PLAYS.

CrimsonRakan1 votes

after watching his game play more closely my opinion would be that his q need to cost 20-30 more mana do to its heal and damage or it should heal a flat amount capping off at 150/190/230/270/310 health preventing him from tanking to early

also the slow on his E/or W need to be removed

l Helios l1 votes

Better off doing this:

Remove E slow or make its duration longer. The slow is very hard to appreciate in its current form.

Lower W slow, but increase duration some. Makes it easier to dodge Q, but also gives the Darius a better window to try and hit it. This increases interaction between players.

20 - 30 mana is a lot per Q, especially considering it's his main harass unless he goes for actual full trades. Further, if he Q's the wave, he pushes it. All that would do is decrease his motivation to Q at all unless he absolutely needed to, and general trades could be rather bad because not only is he going to shove the lane, which makes him vulnerable, but he's also losing a lot more mana for it.

Capping the heal would hurt late game worse than early game, and Darius's late game is already bad.

l Helios l1 votes

passive = magic,

Wrong, it's physical.

ult = true.

100/200/300 + 20% per stack of passive. Almost always less than Chogath ult if cho builds literally any AP.

Not to mention Darius gets built in armor penetration, up to 25%! This makes for no counter-building.

Build health? If your armor isn't efficient, then build health to counter his true damage. You can negate a rank 1 Darius ult at max stacks with 1 & a half ruby crystals.

Due to passive stacking in to ult, a full build Darius can do anywhere from 750 to 1400 true damage, making most marksmans/supports/mages die in just one exchange.

1400 is possible, but really hard to accomplish. 300 × 2 = 600 base damage then factor in his AD, highest I've ever hit is about 1100. True he can kill an ADC pretty easily, but he shouldn't be that close if your team has any sense.

This also refreshes so he can do the combo all over again.

If you're team isn't basically giving you resets, it gets pretty annoying to try and get a reset in full team fights. Half the time, the ADC or mid bursts any target you've got low enough to actually dunk. Wish I could count how many kills I've lost mid-R animation...

Yes it is true, Darius has no gap closers or escapes, but why would you want to escape when you can 3 shot almost anyone in the game? You can also focus him, but this takes much needed focus away from more key assets, like marksmains/mages.

That applies for almost any diving threat though. If Darius is a big threat late game, why does his win rate plummet after 25ish minutes? Darius's purpose late game isn't anything more than being a tank who has potential to kill carries, assuming he can proc passive.

All in all, darius really needs nerfed or rework to fit more into the balance that is League of Legends.

I think the only thing Darius needs is to be tweaked early, not nerfed. Yes, he's a bully early, but he's garbo late game and you're better off with literally any other champion on your team. I wouldn't mind if they make his lane weaker for the sake of making him not so bad late game, but that just takes away a lot of his identity.

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