Unhealthy Champions for Summoners Rift
Happy new years!
Brief intro; you can refer to me as Danzeva, I am currently B2 NA. Have been playing League of Legends off and on for about 3 years.
So the reason for this thread or topic of discussion is to point out the unbalanced or what may seem unfair champions that take part in Summoner Rift, primarily in rank. Keeping in mind that while in preseason any thing is subject to change but I would still like to address few champions that will need to be eventually reviewed for balancing issues.
Now I'm sure Riot has many good qualified employee and awesome development staff that continue to better and make positive changes to the game, may be for their own benefit or for the better experience of the "summmoner". Either way there must be an equivalent exchange between their wallet and our entertainment.
Lately, many can agree Garen, Darius, Jax, Tahm and various other champions have been storming the Rank with full force. There have always been champions that have been categorized as a problem or op (over powered) but its been continuously been the same champion for the larger sum of time. I believe and this is just my in game experience, that Riot, League of Legends champion development crew give too many elements to champion(s) and have a hard time deciding how to manipulate the scale of some champions main function.
I'll mention a few example: Darius Has a bulky core, good cool downs, d.o.t kit, a very potent sustain, strong slow c.c , a short ranged pull, massive damage ultimate that rewards can reward you.
Garen Very tanky core, no mana or energy cost abilities, very good cool downs, silence, extreme built in health regeneration, does not require to build damage to do damage, built in ghost ability, massive damage ultimate.
Now there might be a few things I missed here and there, but I just wanted to provide a rough idea of what these champions provide for summoners. Darius out classes most tops, that in it self has nothing to do with weather you are good with the champion or now. He is already user friendly and intended for players to be able to enjoy the power he provides in lane with little to no frustration. The skill cap isn't the problem here. Same thing with Garen, the problem here is these champs have elements that provide them a unfair advantage to the general health of rank.
Why did they take Silence from Talon and Kassadin? This is debatable being that Garen does have to get with in a.a range and to make it effective. Yet he doesn't have a problem doing that. Darius, with a built in sustain passive? Why? I will not waste time too much of your time complaining or criticizing champions. How ever its time these champions get a further peek and double check their development into 2016.
I would provide my ideas to riot on how to better rank experience at all level of competition. But they don't pay me or any one else out side their staff (they wont even rewarded you in any regard, they might give you a automated email reply with a crappy thank you letter). I want to apply what we already know and create massive awareness to players that Riot needs to stop creating these frustrating champion changes to champions who already have enough on their plates.
There's always going to be a champion that has a high ban rate, but lets not give a champion unnecessary potential.
Please make sure to share your ideas and thought regarding this situation as I believe this will help riot to better improve our in game experience for this up coming season.
hi, I counter all melee
(fed) are all unhealthy