Unhealthy Champions for Summoners Rift

Danzeva··2 votes·1,271 views

Happy new years!

Brief intro; you can refer to me as Danzeva, I am currently B2 NA. Have been playing League of Legends off and on for about 3 years.

So the reason for this thread or topic of discussion is to point out the unbalanced or what may seem unfair champions that take part in Summoner Rift, primarily in rank. Keeping in mind that while in preseason any thing is subject to change but I would still like to address few champions that will need to be eventually reviewed for balancing issues.

Now I'm sure Riot has many good qualified employee and awesome development staff that continue to better and make positive changes to the game, may be for their own benefit or for the better experience of the "summmoner". Either way there must be an equivalent exchange between their wallet and our entertainment.

Lately, many can agree Garen, Darius, Jax, Tahm and various other champions have been storming the Rank with full force. There have always been champions that have been categorized as a problem or op (over powered) but its been continuously been the same champion for the larger sum of time. I believe and this is just my in game experience, that Riot, League of Legends champion development crew give too many elements to champion(s) and have a hard time deciding how to manipulate the scale of some champions main function.

I'll mention a few example: Darius Has a bulky core, good cool downs, d.o.t kit, a very potent sustain, strong slow c.c , a short ranged pull, massive damage ultimate that rewards can reward you.

Garen Very tanky core, no mana or energy cost abilities, very good cool downs, silence, extreme built in health regeneration, does not require to build damage to do damage, built in ghost ability, massive damage ultimate.

Now there might be a few things I missed here and there, but I just wanted to provide a rough idea of what these champions provide for summoners. Darius out classes most tops, that in it self has nothing to do with weather you are good with the champion or now. He is already user friendly and intended for players to be able to enjoy the power he provides in lane with little to no frustration. The skill cap isn't the problem here. Same thing with Garen, the problem here is these champs have elements that provide them a unfair advantage to the general health of rank.

Why did they take Silence from Talon and Kassadin? This is debatable being that Garen does have to get with in a.a range and to make it effective. Yet he doesn't have a problem doing that. Darius, with a built in sustain passive? Why? I will not waste time too much of your time complaining or criticizing champions. How ever its time these champions get a further peek and double check their development into 2016.

I would provide my ideas to riot on how to better rank experience at all level of competition. But they don't pay me or any one else out side their staff (they wont even rewarded you in any regard, they might give you a automated email reply with a crappy thank you letter). I want to apply what we already know and create massive awareness to players that Riot needs to stop creating these frustrating champion changes to champions who already have enough on their plates.

There's always going to be a champion that has a high ban rate, but lets not give a champion unnecessary potential.

Please make sure to share your ideas and thought regarding this situation as I believe this will help riot to better improve our in game experience for this up coming season.

16 Comments

colesy2 votes

darius and garen are easily kiteable, that's their weakness.

i don't think bronzes should be trying to talk about balance.

Crossette2 votes

Oh hey, I remember you.

The no-brained rank supremacist that doesn't even have a fucking rank to back himself up on.

bronzes

colesy2 votes

since you're too lazy to look

https://euw.op.gg/summoner/userName=colesy94

Crossette2 votes

I went off of memory there.

I just remember you being an absolute dickhead.

colesy2 votes

and I remember the official boards being full of clueless bronzes. I guess things don't change.

Siyther2 votes

good thing no one pays u to think. just because someone is bronze doenst mean they cant have any game knowledge or idea's. And most of leagues players are bronze so they make up the majority therefore the game should be balanced around them not what much more mechanically gifted ppl can do on a champ

Troiann1 votes

Lol? The average height of a human male is roughly 6 feet, and most people can't dunk on a 10 foot hoop. Therefore, we should make professoinal basketball hoops only 6.5 feet tall. Thank you very much and good bye. Oh wait, that's retarded.

Riot themselves have also stated they will only balance for plat+. Because this is where people begin to have actual game knowledge. I actually disagree with this, I'm in plat and there's still so many things I'm not knowledgeable about. But balancing around bronzies is like making literally all basketball hoops 3 feet high so even the little kids can dunk.

This game isn't "everyone's a winner" type of idealogy. We have to practice and practice to improve. Don't punish the people who actually did practice-these are the people who have truly put their heart into the game in an attempt to get better. People below that mostly just play for fun. But Riot needs to balance for the players who actually work hard to improve.

Siyther1 votes

but balencing around 5 % of player base is only going to lead to the decline of League sooner or later caus most ppl arent plat level or just cant committ that much time to this game. i could care less either way personally i will still play.But from a design perspective it makes no sense.Why ignore 95% of players just cause you or some ass at Riot think they dont know anything?Thats illogical. 95% of pppl spending money is damn sure better than 5%. IT's simple math and if Riot wants their game to last 10 more years they need to do something.Comparing this to basketball is not a great comparision im a hell of a lot better at basketball than league and yes im 6'3'' and im white and cant dunk and in no way does that make me bad at it lol

The Sword Saint1 votes

It's not about how many people are at any one elo range - the reality is that there are a lot of important parts of this game and how to play it that are necessary for everyone to at least understand and be somewhat able to apply before you can actually play at a consistently measurable level.

You can't predict what someone who doesn't understand how to make the better choices or how to deal with certain mechanics will do, you have to pick a skill range where people actually have a plan that makes sense before you start deciding if a certain champion or item or strategy is actually too hard to deal with because at lower elos the most likely thing is that people either just don't know how to deal with ex: tactical stealth stealth (keep a pink ward in your inventory for when you all in them or for teamfights), or they know the standard countermeasures intended for things but don't want to do them (they don't want to rush zhonias vs zed, they don't want to spend money on pink wards to deal with stealth, they don't want to pick a tankier champion to make rivens life hard, they don't want to bait out cooldowns before going in because that seems like a lot of effort and math, they don't want to keep an eye on the minimap because it might make them miss cs, they don't want to give up some cs when its dangerous to go for because they need their 'big items', they don't want to build support items as a support because they wanted mid so they'll build damage, etc.)

You can't make decisions about whether something is too strong unless you examine the people who actually know and are willing and capable to play the game 'correctly' and deal with something how it's meant to be dealt with. That starts at platinum, according to player feedback and riot analysis.

Cloth Armor2 votes

ESPORTS! you need to play op champs that riot wants to see in the game. forget having fun this a real sport now.

TekkenPlayer1 votes

Brand DrMundo MissFortune Rengar Diana (fed) are all unhealthy

Crossette2 votes

four of those are unhealthy as soon as they hit level 6

Mael bro1 votes

Your mentioned champions have only AD and true damage. Best solution in this case would be buying some health and armor and forgo buying all damage items.

Julius Evola1 votes

Janna hi, I counter all melee

Troiann1 votes

if you list solely a champions strengths, they can seem OP.

I play in low-mid platinum, Darius (outside of hwen he was OP af and was spammed in worlds), is literally a free win because he's so easily dealt with.

If you nerf darius in the name of making him "more healthy", he will never be played ever again in games above platinum.

Danzeva1 votes

I have allowed a few comments and different opinions to grow and give life to this Topic. I read most of all the comments listed and choose to ignore some rather then reply to start argument that would only be based on rank division experience.

A champion that forces a play style or counter pick, even forcing you to build a particular item may seem beneficial...if it actually did work for a larger percentage of the time.

@KurokoTetsuyaX: Any champ fed could be consider unhealthy, but when you play against champions that have not a impossible but improbable way of defeating them, makes them unhealthy.

@CataclysmG: Agreed; you can't prevent them from leveling...you might be able to delay it. But like my a wise man once told me " that which does not kill you....will eventually kill " ( you get the point, right? )

@Clothe Armor : Needing or being forced to? What Riot wants or what we want? Having fun or going pro? You mention a huge list of things that lead to a huge variations of different discussions that I'm not willing to take on. Just know the Esports or I should say Pro GAMING for lol is nothing like our in game client for regular day to day gaming experience (regardless of division unless pro).

@Colesy94: Yeah and superman is weak to kryptonite, good one! Ever heard knowledge is only half the battle? This can go both ways, and let me tell you about does two. They don't care if you kite them...

https://www.youtube.com/watch?v=8DqiNWqlcS4

^-that's a good example...imo

@UltraScept : I agree with up to degree, but what does being 6 foot have todo with any thing? Most people who are 6 foot are grown people with decent athletic abilities. Lol requires different types of skills and talents to be applicable to be labeled sports worthy for gaming. Most which do not include your train of thought. Could you redefine your example?

@The Sword Dancer: Yeah then what in the world am I doing?? Sorry , don't answer that...just felt you wrote soo much with out considering may be what you wrote might be the reason I created this Topic but because its bronze it changes every thing just because Riot says so, or who ever in that regard.

@Maelstromer : Yeah you see if you buy tanky items, you lack dmg...same goes for armor you start to starve the core of your champion depending the champion but I understand...what you are trying to say...or at least I think I do...

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