BRING BACK THE OLD INFINITY EDGE
The 8.11 update destroyed crit builds...the old ie was the base if every crit build now it's almost just a useless item
The 8.11 update destroyed crit builds...the old ie was the base if every crit build now it's almost just a useless item
destroyed == i can't outplay my enemies standing still and autoattacking them
GOOD adc players can still carry,the ones that were just abusing their broken burst per second can't
Mate, they can't.
They benched Sneaky and Rekkles in the LCS. ADC's can't hold up in this meta, even the cream of the crop of adc players aren't allowed to take that chance on the pro scene. Is it still balanced? Can "good" adc players still win?
They benched Sneaky and Rekkles in the LCS. ADC's can't hold up in this meta
there always will be something that is in meta and something that is not,in an early snowball meta based on burst i guess crit ADC are not supposed to do well,instead of forcing them to be good in a meta where they are not supposed to work,why don't you ask to change the meta?
even the cream of the crop of adc players aren't allowed to take that chance on the pro scene.
that's remind me ahri's mini rework,after it any high elo player such as shiphtur quitted playing her in ranked [sg-poppy]
They tried to balance AD items like they did AP but Riot shouldn't compare Apples to Oranges... Just a stupid Riot move again...
Rip the old Ranked queue too...
You make it sound like they didnt fuck up with AP items. Where is all my mid lane mages? Nowhere. They aint picked even for utility. Only AP i meet is that what gets picked for bot lane.
No. The change actually balanced ADCs. Sorry you can't 100-0 people in 3 AAs with just Shiv and IE anymore.
Yes but that was the role of an ADC . Squishy but deals tons of damage. The change was exactly like the ap items. They changed the whole meta Edit: what are you gonna build on let's say jhin? He needed the old IE . Don't tell me that's not true
[{quoted}](name=SKT T1 Flood,realm=EUW,application-id=3ErqAdtq,discussion-id=r7BPzEeE,comment-id=00010000,timestamp=2018-07-07T20:49:19.671+0000)
Yes but that was the role of an ADC . Squishy but deals tons of damage. The change was exactly like the ap items. They changed the whole meta Edit: what are you gonna build on let's say jhin? He needed the old IE . Don't tell me that's not true
The role of the ADC is to do that when you're at 4-5 items, not 2. Until then, you provide low sustained damage from a backline.
As for Jhin...
has seen massive success on him, as well as his usual duskblade lethality gambit.
[{quoted}](name=Lord Malpercio,realm=NA,application-id=3ErqAdtq,discussion-id=r7BPzEeE,comment-id=000100000000,timestamp=2018-07-07T20:53:00.787+0000)
The role of the ADC is to do that when you're at 4-5 items, not 2. Until then, you provide low sustained damage from a backline.
I completely agree with this statement, HOWEVER, Riot has made many changes that have made sure that by the time you GET 4-5 items the game is decided (assuming you DO actually get to 4+ items rather than having the game end before you even get 3). Riot has made it practically impossible to "play safe" because that is "boring to watch", so the game gets decided when burst players get to 1 or (at most) 2 items, so ADC as a class is useless. I honestly WANT ADCs to stay as a class that needs 4+ items, and I have no issue with IE in its current form, but the GAME is so unbalanced against crit marksmen that it sucks if you want to main them.
[{quoted}](name=SKT T1 Flood,realm=EUW,application-id=3ErqAdtq,discussion-id=r7BPzEeE,comment-id=00010000,timestamp=2018-07-07T20:49:19.671+0000)
Yes but that was the role of an ADC .
no, it fucking isnt. it was just marksmen being overtuned for a whole year.
their role is that of lategame dps, not midgame ranged assassins.
seasons 1 to 6, crit builds were weak early and took like 4 items to ramp up until they started to come online.
were back to crit builds being balanced again. all of you adc mains complaining that you dont have a 2 item power spike anymore and cant assassinate other squishies with shiv and crit builds are just spoilt because your class has been broken for so long.
their role is that of lategame dps
Their role is to fill that niche that appears when you put two people from the same team on one lane cuz there is just no other place where you can put them into. Their aint Late game anything or bla bla bla.
that's the role of assassins. the role of ADCs is to do lots of sustained damage OVER TIME. not to 3hit burst squishies.
that's the role of assassins. the role of ADCs is to do lots of sustained damage OVER TIME. not to 3hit burst squishies.
Sustained damage doesn't exist when most teams have 2-3 assassins who can one shot you from anywhere
that's why you have a support that shields/heals you or a tank that can lock down the assassin that tries to burst you. it's a simple concept.
that's why you have a support that shields/heals you or a tank that can lock down the assassin that tries to burst you. it's a simple concept.
well shields got gutted, and unless the tank is standing right on top of the adc, most strong assassins come out of stealth and one shot them before they have a chance to be cced,

[{quoted}](name=I NEED YOU,realm=NA,application-id=3ErqAdtq,discussion-id=r7BPzEeE,comment-id=0001000000020000,timestamp=2018-07-07T22:51:08.735+0000)
Sustained damage doesn't exist when most teams have 2-3 assassins who can one shot you from anywhere
So what youre saying is... Team comp doesnt matter and marksmen need to be ranged assassins who just right click? Why dont you try counter picking the assassin? Tristana, renekton, damn near any bruiser, not splitting, staying together...
@thread Actually, the new IE is just a little less damage before resistances - its like 70 or so? (1002.5)x and ((1002)1.15)x. It does a LOT better sustained damage now, which is good.
[{quoted}](name=SKT T1 Flood,realm=EUW,application-id=3ErqAdtq,discussion-id=r7BPzEeE,comment-id=00010000,timestamp=2018-07-07T20:49:19.671+0000)
Yes but that was the role of an ADC . Squishy but deals tons of damage. The change was exactly like the ap items. They changed the whole meta Edit: what are you gonna build on let's say jhin? He needed the old IE . Don't tell me that's not true
You build storm razor. Marksmen are not squishy. They have about the same base stats as everyone else, give or take variance. They just dont buy HP items usually. Further, BURST PER SECOND =/= Damage per second. The current form of marksmen is a hell of a lot more balanced than before, and its a nice change.
It was the case when IE was giving 20% true dmg. Now dmg loss is quite noticeable if target has no armor... Which is the case for almost everyone atm.
Reminder Wukong is a bruiser who just happens to be forced into assassination right now
Anyways Talon's pretty predictable. Rengar is... I don't think anyone likes Rengar, but fortunately he doesn't qualify as a 'strong assassin' moreso as a dick.
[{quoted}](name=Lord Malpercio,realm=NA,application-id=3ErqAdtq,discussion-id=r7BPzEeE,comment-id=0004,timestamp=2018-07-07T23:30:56.634+0000)
Reminder Wukong is a bruiser who just happens to be forced into assassination right now
Anyways Talon's pretty predictable. Rengar is... I don't think anyone likes Rengar, but fortunately he doesn't qualify as a 'strong assassin' moreso as a dick.
Correction: Wukong is a diver. Divers are champions with an assassination pattern but lack hyper mobility. And actually, Wukong CAN be considered an assassin in the broad sense because hes hyper mobile. If he had more burst damage he would for sure be one. But hes more sustained....
Correction: Wukong is a diver. Divers are champions with an assassination pattern but lack hyper mobility. And actually, Wukong CAN be considered an assassin in the broad sense because hes hyper mobile. If he had more burst damage he would for sure be one. But hes more sustained....
I feel calling Wukong hyper mobile because he has -one- dash on a mediumish cooldown is a stretch. But yeah, Wu is just being forced to build more damage than he usually does. He can no longer afford to 'just initiate', he needs to kill everyone he touches - Because that's how the game is working right now.
[{quoted}](name=Lord Malpercio,realm=NA,application-id=3ErqAdtq,discussion-id=r7BPzEeE,comment-id=000400000000,timestamp=2018-07-07T23:48:21.481+0000)
I feel calling Wukong hyper mobile because he has -one- dash on a mediumish cooldown is a stretch. But yeah, Wu is just being forced to build more damage than he usually does. He can no longer afford to 'just initiate', he needs to kill everyone he touches - Because that's how the game is working right now.
Wu has his cloud AND his stealth. Engage and escape; it makes him hyper mobile.
Well... If no one building armor new IE sure wont do you any good. Lol.
WE DID IT BOYS!!