Bard Embrace the Utility Jungle
Hello everyone,
I do not profess to be an expert on bard having only recently picked him up, but I find him to be really enjoyable to play. I understand he may have been created for the supporting role, but I would like to see him in other roles, primarily jungling. Now, why jungling? I know bard's AP scaling may not feel like it can dish out damage, and he might not have tanky prowess, and his autos seem quite weak (AD-wise), what he does bring to the table is utility. Being in the jungle allows bard to collect his meeps easier, which allows him to move around quickly as well. His magical journey is meant for ganking, or setting up plays to help out your team early, but doesn't see its full potential being stuck in a lane (especially a side lane where you really can only use it on one side of the lane). He could also drop health packs to assist lanes as he is passing through. These things could make an interesting dynamic to the game, and could also help bard use the utility kit he has to its fullest. At current state it is really difficult for bard to jungle at the earlier levels, especially his first clear, (being able to smite Gromp then going to Blue right after and being able to use smite again at level 2 is rather abysmal). Now my suggestion to help bard out in at least the early stages of jungling (especially his first clear) is to have his meeps appear faster while attacking neutral monsters. I am not sure what would be the best mathmatically to achieve this, but I feel adding this change will give bard enough love so he can at least clear the jungle a little faster. I feel this change would only effect bard's clear time, he would still be a weak 1v1 dueler, and I am not proposing anything more to change his kit. Just enough to get him through the jungle so he can finally realize his potential as a useful utility jungler.
Let me know your thoughts.
Does anyone else want to see bard move into the jungle????