tryndamere ruins this game man

Poppy WebMD··50 votes·14,633 views

no matter how hard you outplay and cc him, he just presses r and has free crit i know im not the first complain about this cancer champion but hes unhealthy for this game rework or remove him, i wouldn't bat an eye if he was gone

67 Comments

Baby Ghoul20 votes

He just has too many cheesy stuff to fall back on.

Even if he somehow can't win a duel, he can fall back to split pushing to base, which is fine when you're totally dominating, but if you aren't, he just shreds objectives while the enemy team turtles.

LordGeovanni1 votes

i feel like thats your team's fault if they dont want to dive while a split pusher including tryndamere split pushes Usually it will be because everyone is playing a squishy champion again fault for not picking a proper team comp but then again when a fighter or tank engages under tower the adc and mage wont help and they will be like why did you do that because they content to split the 6 minions between them for 12 waves. another option is collapsing on him (it will stop working if you keep doing it though but you will still get to stop his push which is the main goal) That said tryndamere gets too much ad and crit chance from his passive much like darius getting tons of ad from his bleed that already does a shit ton of damage and he can garentee 4 bleed if he gets 1 auto and 5 if he gets 2 because you didnt auto run when he looked at you so its your fault you 5 stacked he has 40-200 more ad which scales the bleed doing 230 extra damage per second and persists after your fight breaks off so he always wins trades

Baby Ghoul2 votes

{quoted}

i feel like thats your team's fault if they dont want to dive while a split pusher including tryndamere split pushes Usually it will be because everyone is playing a squishy champion again fault for not picking a proper team comp but then again when a fighter or tank engages under tower the adc and mage wont help and they will be like why did you do that because they content to split the 6 minions between them for 12 waves. another option is collapsing on him (it will stop working if you keep doing it though but you will still get to stop his push which is the main goal) That said tryndamere gets too much ad and crit chance from his passive much like darius getting tons of ad from his bleed that already does a shit ton of damage and he can garentee 4 bleed if he gets 1 auto and 5 if he gets 2 because you didnt auto run when he looked at you so its your fault you 5 stacked he has 40-200 more ad which scales the bleed doing 230 extra damage per second and persists after your fight breaks off so he always wins trades

It's not and here's why. Tryndamere has a cheesy dueling ability with his ult and crits, so you have to be stomping to contest his split push solo and either way one slip up and he kills them and keeps pushing. It takes pressure off a game you should be otherwise winning by a champion who doesn't even have to win his lane to do that. So you have to send two teammates back just to be safe and make him fall back, so either the pushing goes from 5v4 to 3v4 or you're forced to back off, all because of one champion, who again doesn't have to win lane to do that.

I get that's not a Diamond and above problem, but it is for everyone else. There's plenty of Tryndameres who split push with no map awareness while the enemy team is in their base at Gold too, but don't you think he should be reworked by now? This has been a problem plaguing solo queue for ages.

LordGeovanni1 votes

Read again i didnt say split up and get pwned by him i said collapse which means move as a team to 5 man (or how ever much is normally pushing mid pushes past the river then goes to collapse on him together) shut down that annoying split pusher. it is a problem for everyone else because dps carries seem to have a problem with following their front line they like to sit back say they 'playing safe' let what ever happen to the front line without reacting to help and lose the fight by time they start to help. Its largely exacerbated by streamers telling people to just play safe when you can play as safe as you want if you neglect to get towers because the enemy is 4 under the tower while you have 5 (i even see 1 person push whole 5 man teams off of a tower) i think that it becomes a acceptable loss to dive a tower and lose people at level 8 by level 13 towers are bearly a threat if you have at least a fighter or tank that inst building Trinity into Spear of Shojin

Ragnaveil11 votes

Why do you think I permaban him over any other champ nowadays? He's like a hydra, cut off one head and another spawns.

RainXBlade6 votes

I still don't understand why Riot designed these "ticking-time-bomb" (or dubbed, "late game") champions (Ex. Yi, Tryndamere, Kayle, Nasus etc.) in the first place.

I get that the strategy against them is to exploit their early game and end the game as fast as possible. But, that doesn't make them any fair to play against.

These kinds of champions set a time limit to the game where if the enemy team strategizes for this, it punishes the person using that time bomb champion and their team. If the opposite happens, however, the enemy team gets punished for not taking the window of opportunity to punish that champion.

These champions also essentially take away the agency of the actions of the other players and force them to play to their rules, which I think, isn't healthy for everyone.

ValiantKiller2 votes

{quoted}

I still don't understand why Riot designed these "ticking-time-bomb" (or dubbed, "late game") champions (Ex. Yi, Tryndamere, Kayle, Nasus etc.) in the first place.

I get that the strategy against them is to exploit their early game and end the game as fast as possible. But, that doesn't make them any fair to play against.

These kinds of champions set a time limit to the game where if the enemy team strategizes for this, it punishes the person using that time bomb champion and their team. If the opposite happens, however, the enemy team gets punished for not taking the window of opportunity to punish that champion.

These champions also essentially take away the agency of the actions of the other players and force them to play to their rules, which I think, isn't healthy for everyone.

Crits

Padoµch5 votes

I dont know why people hate Tryndamere so much. Take away his attack speed and he cannot do anything. I know you can take Malphite, max E take Randuins and Frozen Heart and Tryndamere cannot duel you at all. He will have like 0,38 attack speed even with Phantom Dancer. He has outdated design, but seriously I like that champ a lot. I dont need to focus on fancy mechanics, just macro, thats it.

Meteora7072 votes

as a trynd player I can tell you that tank malphite isn't a rough matchup at all, you can just proxy farm him and take jungle camps to get a massive lead, if you play malph into trynd you wanna do some shit with armguards oblivion orb to not have your damage completely outhealed.

Padoµch1 votes

{quoted}

as a trynd player I can tell you that tank malphite isn't a rough matchup at all, you can just proxy farm him and take jungle camps to get a massive lead, if you play malph into trynd you wanna do some shit with armguards oblivion orb to not have your damage completely outhealed.

I compeltely agree with you! It isnt a rough matchup in the terms of split pushing, or that Malphtie can actually kill you. What I meant to say that the speed of split pushing will be negated by the fact that malphite can take away your attack speed and hold minions back, and if you rotate to teamfight he can take your attack and movement speed for that as well. Its not hard, its annoying for Tryn players to deal with that.

Meteora7072 votes

I mean the malphite is going to be stuck babysitting trynd for the entire game while still taking turret losses and his jungler losing a lot of camps, its not a winning matchup for the malphite at all.

KlydeFrog4 votes

[deleted]

Critmaster Garen17 votes

{quoted}

..Removed by Moderation..

that doesnt mean a lot.

tryndameres kit is just full of poorly designed mechanics. the reliance on winning lane through getting a few lucky crits in a row in an early trade, the invulnerability on his ult, his whole playstile revolving around nothing but rage split pushing top keep you hostage in lane, even if you won earlier against him.

they deemed Kayle and Poppy old invincibility ults as toxic and reworked them in a way where they cant press r anymore and faceroll everything infront of them.

yet tryndamere still exists in his state. hes probably one of the worst champion designs in this game, and its incredible that he didnt receive an Aatrox level VGU yet.

Lazy Grandpa2 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=00040000,timestamp=2019-07-25T05:07:44.443+0000)

that doesnt mean a lot.

tryndameres kit is just full of poorly designed mechanics. the reliance on winning lane through getting a few lucky crits in a row in an early trade, the invulnerability on his ult, his whole playstile revolving around nothing but rage split pushing top keep you hostage in lane, even if you won earlier against him.

they deemed Kayle and Poppy old invincibility ults as toxic and reworked them in a way where they cant press r anymore and faceroll everything infront of them.

yet tryndamere still exists in his state. hes probably one of the worst champion designs in this game, and its incredible that he didnt receive an Aatrox level VGU yet.

because tryndamere isn't invincible, he's merely undying for 5 seconds. there's a big difference between a target who cannot be interacted with while she fucks you up and a champion that can be cc'd for his entire ult duration. tryndamere is also a melee champion with a way too low attack range. if he can't attack you he can't use his mobility either. at least until E max with 40%cdr.

you want to call him worst design, but aside fromt he fact that he gets to play the game for 5 seconds guaranteed everything else he does has proper weaknesses and strenghts.

U R Good At Game1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=00040000,timestamp=2019-07-25T05:07:44.443+0000)

they deemed Kayle and Poppy old invincibility ults as toxic and reworked them in a way where they cant press r anymore and faceroll everything infront of them.

Couple issues with your comparison. Kayle can ult anyone. If trynd could enrage anyone it would have been reworked by now too. Poppy was a tank / heavy bruiser and it was an immunity that could be used at full health. Being immune at 100%hp as a bruiser and being immune at 0 hp as a squishy fighter are very different.

You beat trynd the same way you beat yi. CC them. Wait for enrage, CC and kite back while fighting the other people. You can either tap him once when your cc is done for the kill OR you can just let him run away because if he comes back in hes done.

Critmaster Garen1 votes

[{quoted}](name=I Play This Game,realm=NA,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=000400000002,timestamp=2019-07-25T20:13:46.537+0000)

Couple issues with your comparison. Kayle can ult anyone. If trynd could enrage anyone it would have been reworked by now too. Poppy was a tank / heavy bruiser and it was an immunity that could be used at full health. Being immune at 100%hp as a bruiser and being immune at 0 hp as a squishy fighter are very different.

You beat trynd the same way you beat yi. CC them. Wait for enrage, CC and kite back while fighting the other people. You can either tap him once when your cc is done for the kill OR you can just let him run away because if he comes back in hes done.

poppy used to practically be a diver/assassin.

her passive massively reduced any damage that exceeded 10% of her health bar. this made very squishy builds on her viable. her ult made her immune to damage and cc from anyone but the one target she ulted.

this caused to people basically build her full ad with triforce, run into the enemy team and their turret, ult the support and assassinate the enemy carry.

U R Good At Game1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=0004000000020000,timestamp=2019-07-25T21:02:52.473+0000)

poppy used to practically be a diver/assassin.

her passive massively reduced any damage that exceeded 10% of her health bar. this made very squishy builds on her viable. her ult made her immune to damage and cc from anyone but the one target she ulted.

this caused to people basically build her full ad with triforce, run into the enemy team and their turret, ult the support and assassinate the enemy carry.

Idk I used time capsule to check her build on may 2015 before her re-work and most commoin build has tri+visage+randuins in it at that time. That's no assassin.

Either way, even for arguments sake she built full assassin, being naturally tanky and having that immunity being being able to be used above 0 hp is still extremely different then only being immune when at 0 hp. Also I didnt even remember it made it so other enemies can't cc you as well. WIth that addition I'm honestly really confused how your putting kayle and poppies ults on the same level as trynds when trynds is a nerfed version of both. The only thing trynds ult has over old poppies is that poppy required a marked target and that target could damage you but if that target is a soraka who actually cares. May as well be immune. That's essentially current tryndamere and current olaf ults having a baby.

Again, when trynd ults, CC him. If you used your CC before trynd ulted, you misplayed and deserve death.

If anything I love when they lock in trynd because this randiuns + thornmail is going to remove him from the game.

BackdoorPrincess2 votes

Nah fam Gunblade+lichbane shrekd people into next year

The Kombinator2 votes

[{quoted}](name=I Play This Game,realm=NA,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=000400000002,timestamp=2019-07-25T20:13:46.537+0000)

Couple issues with your comparison. Kayle can ult anyone. If trynd could enrage anyone it would have been reworked by now too. Poppy was a tank / heavy bruiser and it was an immunity that could be used at full health. Being immune at 100%hp as a bruiser and being immune at 0 hp as a squishy fighter are very different.

You beat trynd the same way you beat yi. CC them. Wait for enrage, CC and kite back while fighting the other people. You can either tap him once when your cc is done for the kill OR you can just let him run away because if he comes back in hes done.

Against a strong Trynd you have 2 choice.

  1. Die.
  2. Use all CC on him, because that 5 seconds are kinda need it. Especially, if he buys a QSS, and might even bring Cleanse against CC strong team.

Against Yi you don't need that much CC. A 5 man focus can kill him in 1 second. 1 second CC is much easier to pull of, than 5.

Right now Trynd has the survival of a tank, and the damage of an assassin. I wonder when people realise this, and comes back to meta. He got out from it during the tank meta, because his 5 second were simply not enough to deal enough damage, but that has changed.

Sure you can beat Tryind easily 1v5. But this game is supposed to be 5v5. If all CC used on Trynd, then his team is at serious advantage.

U R Good At Game1 votes

[{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=0004000000020001,timestamp=2019-07-26T10:43:48.553+0000)

Against a strong Trynd you have 2 choice.

  1. Die.
  2. Use all CC on him, because that 5 seconds are kinda need it. Especially, if he buys a QSS, and might even bring Cleanse against CC strong team.
  1. Then don't feed him.
  2. You don't need a 5 second CC if you actually wait until he E's to CC. Too bad most people blow all their CC before he even ults because they get scared.
  3. QSS is a 6th item and even then barely sees build % so that hypothetical is invalid.

Since your essentially a soraka one trick that's unfortunate for you but then again, that's the cost of playing a champ with no CC. That's like being mad the 6-1 zed one shot you as soraka. Even then your second played is lulu which literally hard counters trynd. He enrages you slow him with Q to force his E. Once is E is down you poly him for 2.5 seconds which ALSO reduces movement speed. Now he has no E and no way to re-close the distance. The only way this doesn't work is if your ranged carries are diving in melee range and at that point it's not trynds fault yall want to die.

The Kombinator1 votes

Sure anyone can be beaten if you get fed, and he doesn't. We should erase the entire ban system, because everyone can be countered, and no champ has 100% winrate. But eventually everyone gets to fullbuild unless team wins fast. And on that Trynd has 5 seconds free time to kill with basic attacks. So silence is a no go by default. Slows can be countered with extra movement speed items, and he got slows too. Most root attacks are skillshots, and if he is skilled then will dodge them, or at least part of them. If enemy got tons of CC like Morgana+Lux+Ryze, then QSS, and one is out of the window.

By the way i counter Zed with silence aura perfectly. His full combo usually less than 50% health on me. I literary just put under myself wait a second, then walk out while he gets rooted.

In the new damage meta Trynd is damn strong, if he gets fed, or lategame hits. Fortunately the players haven't realized this yet.

U R Good At Game1 votes

[{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=000400000002000100000000,timestamp=2019-07-27T19:49:47.824+0000)

We should erase the entire ban system, because everyone can be countered, and no champ has 100% winrate.

No, you are refusing to take advantage of champions points of weakness then advocating for a nerf. Why am I surprised, this is literally 90% of the forums. Everyone refuses to use counterplay then want a nerf, if they can't tunnel vision and win a fight it's OP.

Most root attacks are skillshots, and if he is skilled then will dodge them, or at least part of them.

Yeah if the trynd is more skilled then you he will succeed lol....should it be the opposite? He is better at dodging than you are at throwing so he should still be cc'ed? Sounds like a get good right there.

The Kombinator1 votes

Except that dodging is the reaction. Use an auto dodge script, and unless they try CC from point blank even the LCS players can't hit you. And if trynd is on point blank, then you gona have a bad time.

The point is that the game got FASTER. Everything dies faster, than used to be. Any sort of invlulnerability, damage erasement, and % global damage reduction effect is stronger as a side effect. And Trynd got a very strong one from these. He has the survivability of a pure tank combined with the damage of a usual dps. He is not the only one with such traits, but pretty much all other can be killed under a CC by one fed, or 2 normal assassin.

U R Good At Game1 votes

[{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=00040000000200010000000000000000,timestamp=2019-07-28T16:45:47.841+0000)

Except that dodging is the reaction. Use an auto dodge script, and unless they try CC from point blank even the LCS players can't hit you. And if trynd is on point blank, then you gona have a bad time.

The skill on a skillshot happens before you throw the shot. You notice movement patterns and bait them into directions pre-shot. If he is better than you at dodging then you are at recongizing movement and leading skillshots then yes, he deserves to win that engagement.Unless your saying you should be able to miss all your shots and still win? Besides that, are we gonna ignore that half the CC champs in the game have point and click CC anyway? Making your argument here irrelevant pretty much. If the game were only skillshot you would have a point but it's not even majority really.

The point is that the game got FASTER. Everything dies faster, than used to be. Any sort of invlulnerability, damage erasement, and % global damage reduction effect is stronger as a side effect.

I would argue players refusing to leave the damage meta is why trynd is good. There are multiple picks in legit every single role that can single handedly remove trynds ult from the equation. He's been this strong the whole time, people are actually finally noticing. In a meta where players REFUSE to take CC a CC-check champion succeeds, it's only common sense.

Is there a trynd in your lane? Feel free to pick Sion, Shen, Poppy, Maokai, Nasus, Malphite, even rammus top works here. Did your top laner already pick and your JG? Time for you to pick a tank. Rammus, Sej, Amumu, Skarner, Zac, etc. Did your jg and top already pick? Time for a tank support or control mage support. I'm not gonna list them any because literally half the support roster is tanks with point and click cc or control mages with mass cc, go nuts. Did your JG, Top, AND supp already pick? Looks like your going a control made mid. Pick anivia, lissandra, annie, zyra, etc. Are you ADC and you STILL managed to build a 0-cc team comp somehow? Looks like it's time to vayne, tristana.

Like yeah, if you manage to autolock a: Garen Khazix Zed Soraka Jinx

tryndamere is going to slaughter you. You literally pick ANY of the above champions and he is irrelevant. It's literally the same reason Yi has been ranked s+ the entire season...NO CC or Armor = these champions win the game.

The Kombinator1 votes

[{quoted}](name=I Play This Game,realm=NA,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=000400000002000100000000000000000000,timestamp=2019-07-30T19:19:36.816+0000) He's been this strong the whole time

Is there a trynd in your lane? Feel free to pick Sion, Shen, Poppy, Maokai, Nasus, Malphite, even rammus top works here.

The former is simply not true. Before damage meta there were tanks who were able to tank. Also many damage champion had better survival. His ult on the other hand did not changed. Back in the day unless he managed to hit someone squishy it took him much longer to kill, than now. If you kill the same target in 2 seconds instead of 10 that's a clear buff. And that is exactly what happened. Back in the day the pure armor Malph could take Trynd's attack pretty much forever. Now a strong Trynd with armor pen. build kills him in 3 seconds.

The latter is the same point as my first. Just because something can be countered it doesn't mean it's weak. By that logic we should remove the entire ban system, and lock all thread about anything being overpowered, because everything can be countered. Unless a champion has 100% winrate above diamond nothing needs to be done.

U R Good At Game1 votes

[{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=0004000000020001000000000000000000000000,timestamp=2019-07-31T07:02:07.049+0000)

Back in the day

This whole time being relative to the majority of this season....

The latter is the same point as my first. Just because something can be countered it doesn't mean it's weak. By that logic we should remove the entire ban system, and lock all thread about anything being overpowered, because everything can be countered. Unless a champion has 100% winrate above diamond nothing needs to be done.

Who said it was weak? Is that the only 2 modes this forum has? Gamebreaking and Weak? what? He can't just be strong? Or good? or average? He has to be gamebreaking or weak?

Your argument about countering seems to be using false implications. You state "because everything can be countered" as if it's only some niche picks that work when it reality, over half of the roster can shut down trynd. Basically any tank in the game, most juggernauts, most control mages, and knock+mobility adcs like trist/vayne. You have to go out of your way to play the a game where none of the 5 people picked one of those so yes, it's your fault for completely failing in champ select to build a decent comp.

Unless a champion has 100% winrate above diamond nothing needs to be done.

Ironic considering the only elo trynd has super great statistrics is diamond so if your not concerned about diamond then trynd is in-line with all the other top laners so /thread please. Even then they are still champs outperforming him in those elos, people just pick trynd because they refuse to play the game properly.

Zero Shingetsu4 votes

There's an interesting irony in this title when you realize Tryndamere is the moniker of Riot's President and CMO, and that it's still true...

preternatural3 votes

tryndaderp oh why are you a thing

Xavanic2 votes

just play warwick, he single handedly can force tryndamere to do something besides split push, simply because his W + passive hard counter tryndameres ult, and if he tries to run, warwick can chase with W + ult + Q

Ragnaveil4 votes

If the Trynd is dumb enough to fight without summoner 14 .

The Kombinator1 votes

He left meta during the tank meta, and i wonder when he comes back. I mean he got the survival of a tank in current meta, and the damage of an assassin. Either you use tons of stuff to beat him, and that leaves the team at a serious disadvantage against the other 4. Not to mention, that during that 5 seconds while you on Trynda they can hit you. Or you let him damage you, and that hurts real bad.

azazxer1 votes

Weird way to spell yasuo hmmm

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