Runes Reforged Theorycrafting
I gotta say the new runes look amazing. riot even has a page where you can desing your own rune page, so i took the time to design a few pages for my main champs. let me know what you think [sg-kiko]
Caitlyn (adc)
http://na.leagueoflegends.com/en/featured/preseason-update/8000-8008?build=01100181
For caitlyn, i took Precision and sorcery. Lethal tempo seems useful on her especially earlygame when she builds damage early
.
Triumph and Legend: alacrity to make kills give some bonus gold and AS
In the sorcery tree, gathering storm so she scales much better into lategame and Manaflow band for early sustain and Q spam. (though i considered ultimate hat)
Fiddlesticks(mid)
http://na.leagueoflegends.com/en/featured/preseason-update/8100-8112?build=10102156
In the Domination tree, electrocute for the poke combo increase. ghost poro i feel is VERY useful for any midlaner as with a control ward
you can have (almost) permanent vision on both the midlane bushes.
Cheapshot to combo with his terrify as it is a low cooldown, and Ravenous hunter to heal crazy amounts off his ult lategame ( although ingenious huner works well also for zhonyas)
Perfect timing for the level 6 guaranteed firstblood with his ult, and approach velocity to combo with his R+Q combo.
Thresh (support)
Guardian shield comboes well with thresh as he usually builds tanky.
font of life works well as every one of his abilities is movement impairing, and overgrowth + conditioning for that extra tankiness.
In inspiration, Celestial body (for tankiness, yep) and i was thinking biscuit delivery for mana sustain early.
Shyvana (jungle)
This one was Tricky, but i settled for Domination (electrocute) for the increased dueling/chunk power. eyeball collection for scaling AD, taste of blood for better duelling, and relentless hunter+waterwalking for better roaming, and i went for trancendence for a powerspike at level 10.