[{quoted}](name=Chembaron Yamada,realm=EUW,application-id=3ErqAdtq,discussion-id=qw4AEAey,comment-id=0007000000000000,timestamp=2019-09-09T11:49:55.843+0000)
And what's exactly the problem with people being able to enter ranked earlier? When they lack game experience, they will simply end up in the fitting environment: iron and bronze.
Except they dont, their starting MMR is around silver/gold.
And even if they somehow fall in bronze the LP gains are so high you can get out in a few games (the guy i know is deranking his smurf, b4 atm and gets 36 LP per win while having a lil bit above 20% wr)
Enabling players to start collecting champions earlier, over "boring, yet required stuff" like runes and runepages, is a plus in my eyes.
Again, it removes the need to play norms after lvl 30. And im not talking like "new players have slightly easier time collecting champs". I mean they can buy enough champs for ranked on lvl 10.
Atm im lvl 14 and have 15k+ BE. Literally you can effortlessly get so much shit.
EDIT: this is how much BE i have on my smurf atm http://prntscr.com/p3ye11
And not having to experiment with custom rune setups is also not a bad thing. Not everyone likes to theorycraft all this stuff and fine-tune every little detail.
Its not about liking or not liking to experiment, its about learning.
My brother, for example, never enjoyed this stuff, but he knows that I do. So many times, my brother simply told me what he wants to play and then asked me to customise builds for him (not in League of Legends, it was another game, but still). If there are players who don't enjoy this stuff, but still want to play for fun, then just let them.
Your brother is the perfect example of previous paragraph.
Some1 wont bother with learning how to setup his runes., and when they find themselves in those situations where they need to know rune setup, they'll shit themselves.
And those who're playing 4fun will come in ranked and ruin the game for us who want to climb. Thats why this new system is bad.