Lethality Builds
There has been a proliferation of lethality LW BC builds on most marksmen and AD assassins. It causes build diversification to be linearized. As well as boring to watch in conpetitive play
I know lethality stats were lowered but perhaps making the player choose only 1 lethality item in their build would suffice. That is if lethality builds are still a problem. Then item actives can be diversified more to enable proper decision making for the player.
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would this idea make the game a bit slower?
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it could be a justifiable build path for tank-oriented team compositions. Especially if the defensive stats and abilities on tanks are being tweaked/reworked
Thoughts and feedback is appreciated
you could make anything.
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