Oh look, another champion with dash and 3x AA bonus damage
I don't know what I expected
I don't know what I expected
#Where is the "true" part of % Max Health Damage?! Could it be? Does this champion have no True Damage?!
http://media.tumblr.com/6a189d8f0330297398e1897c5063a8cb/tumblr_inline_mqpdeeobOk1qz4rgp.gif
The kit isn't supposed to be what was interesting. It's the fact that it's a Jungle ADC is what's supposed to make it interesting.
Honestly a dream come true. Now I can play ADC without being forced into a duo lane. Teams can send mages, bruisers and assassins bot and still have an ADC on their team who can assist with Dragon. This is the return of the kill lane.
Could ADC's jungle before? Sort of. But this is the first time they were supposed to be there.
honestly im just fucking sick of the new "marking" passives
She looks too much like Kalista...
Look at the bright side. By their own admission, Riot is releasing a jungler that is hard countered by Lee Win. And they just buffed him too! Praise the golden child.
[/stirringTHEpot]
%max HP 3xstacks A mobility move A linear skillshot with a slow
all that in the same kit.
it's getting old riot.
But wait, theres %health damage and tons of stacks too!
Thats like saying another champion with a line skill shot?
(theres A LOT more, but ain't listing them all)
And what's wrong with the 3x AA bonus damage, would you rather they just give the damage without doing any work?
I was so disappointed, when I saw the word "marksman". Marksmans are the most boring class in the game. Oh well, I'll wait for next champion. Hopefully a real mage, not something awkward like Azir. Vel'koz was the last one and he was released 1,5 year ago?
Oh look another uninspired board post complaining about a new champion before they've ever even been played.
SO ORIGINAL.
While I kind of agree on the 3-hit thing, I don't get the dash thing. Dash is such a broad term that can be used in many different ways. About half the champions in the game have a dash, why complain about it. I mean, there is a Summoner Spell that makes you teleport. That's like saying "Oh, another ranged champion." Otherwise, the champion is pretty unique. Her passive is unique and so is her W, which I think is where her strength will shine through along with her ultimate with her Q and E supporting this play style.
I'm still waiting for the day that people realize you can do this with literally any champion in the game barring some outliers (Bard, Tahm Kench) and make almost anyone's kit sound boring and uninspired. You can't take a kit apart and say "well all these component parts look similar to other component parts, so this champion is boring!" What makes a champion fun, unique, interesting, or strong is how these things all interact to create a gameplay pattern. I feel like with Kindred's passive and focus on actually effecting the game to scale over just rushing items is an interesting play pattern, and not something we've seen implemented this way before. The interactions between the spells are interesting too.
Just for reference:
oh, just another character with skillshots that does true damage. Yawn.
sigh, more characters with hook skillshots? It's like Riot isn't even trying.
Yawn, more burst mages with targeted nukes. They're like, the same character!
You can say those things (very easily) and not be wrong, but anyone who has actually played the game knows that while the characters listed share many similarities, their gameplay style is decidedly different and their utility to a team is a different as well. Just because some guy on GD can make it seem boring doesn't mean it is.