Riot lp system is roten + my solution.
Hi guys, who can explain me this why then i win a ranked match i get 16 - 19 lp, but then i lose match i lose 18 - 22 lp. Wtf is this nonsense. It tilts me so hard then i cant climb because i get aft team member and lose so much lp for one match. Is Riot trying to discourage climbing or what. I say person who developed this system is retarded. Its unfair and tilting and makes me want to troll other games just because i cant climb then i get afk teammates. Now i hate this system, but i have a solution. I say give players a chance to climb. Changes: I)Victory: 1)The best player from victorious team ( highest grade) gets 20 lp; 2)The worst player from victorious team ( lowest grade) gets 10 lp; 3)Other 3 remaining players from vic. team get 15 lp; II)Defeat: 1)The best player from defeated team ( highest grade) loses 5 lp; 2)The worst player from defeated team ( lowest grade) loses 15 lp; 3)Other 3 remaining players from def. team lose 10 lp.
The lp change for 1 victory and 1 defeat (assuming that the best and worst player in both matches are the same) : 1)The best players gets 20-5=15 lp 2)The worst player gets 10-15=-5 lp (loses 5 lp) 3)Other 3 players get 15-10=5 lp
This system would separate good players from bad by letting good ones climb faster to their skill level rank while the worst players would stay or go down in ranks. The majority of players would still be able to climb 5 points every games (assuming one is victory and other is defeat) and it would take around 20 games to reach promos.
I consider this system to be fair and encouraging to play and reach higher ranks. I hope someone can see this as i do and if this system would get a lot of visibility and people speaking about this, Riot would implement this lp system. Thanks for reading.