Nerf yi too much damage

megapuncher3000··5 votes·621 views

I think you guys should nerf yi because of his resets and true damage if you are gona give him reset at least take off his true damage because in late game he just destroys everybody with one q and an auto attack every squishy at least.He already does lots of damage and you still give him movement speed at least make him like mordekaiser so it would be actually balanced so its something you can kite agaisnt theres barely chance to outplay MasterYi you guys should at least make him take skill to play its too easy to play him and he even deals tons of damage just after getting item 3153 or item 1419 Add a counterplay at least because even jax doesnt counter him to be honest.Whenever you start your e as Jax it wont even do anything because MasterYi can just use q on you and then just dodge the stun.You guys should nerf either his ult,his resets, or his true damage so that he would be balanced

5 Comments

GULAG 4 U3 votes

Yeah Okay No.

SEKAI2 votes

{quoted}

because in late game he just destroys everybody with one q and an auto attack every squishy at least.

He is a late-game carry, he is allowed to do high damage late-game.

In fact, much like some of the old school hypercarries like say Nasus, he actually needs to be at late-game to ascend godhood, unlike some other newer designs whose "late-game" kicks in at 2 items.

And no, while bloodrazor skirmisher and BotRK gives him a big edge, but it's really not that big of a deal. And even if it is, it applies is more relevant to all AA junglers than him until later stages of the game. If anything, it's that item combo that needs a look at rather than straight nerfing the champs who while is abusing the combo, who isn't even that strong while using them; and really, bloodrazor skirmisher and BotRK combo isn't exactly the biggest troublemaker out there atm as well, there are bigger fish to fry.

So I don't think Yi himself is trouble.

.............

EDIT: Also mechanical intensity has always been a stupid argument to use in balance. If you're claiming that Yi shouldn't be strong because he's supposedly so easy to use, then are you implying that champs can be strong and OP just because they have more buttons? No. Balance is balance, every champ is equal in terms of total power regardless of their mechanical intensity.

Pûrplë1 votes

[deleted]

SEKAI1 votes

[{quoted}](name=Purple Excorsist,realm=NA,application-id=3ErqAdtq,discussion-id=qOspxULP,comment-id=00000000,timestamp=2017-05-14T21:05:38.870+0000)

You must play YI... because the truth is that he has no counter play. "Stun him duh" oh wow he pressed q and now you are dead. No YI is not a late game champ he can get 2 items and easily 1v2 or 1v3 and don't say he can't because i see it all the time. So ya YI needs a nerf but he won't get one because riots balance team is a bunch of down syndrome 3 year olds.

Yi can not "easily 1v2 or 1v3" when he has 2 items, that only happens when you're braindead. I mean, Yasuo and Vayne both do that exact same thing but only better than Yi in that regard while both being hypercarries, so why don't you complain about them instead?

Yi is almost never played by players in high elo for a reason, and it won't be that he has little to no or outright no counterplay.

Yi has both less utility than most carry champs in the game (or pretty much all champs since his kit has exactly 0 utility), he has less survivalibility than most carries (or most characters in fact, even less than many ranged characters), and starts rolling later than most carries too, the only thing he has is a better scaling factor, and you are using that as a reason to say he has issue; I guess he has to be literally worse than current-Urgot in order to be called balanced by your standard.

Sure, nerf him. Yeah fk Yi in his asshole, woooo! But that doesn't mean your reasoning is remotely sound.

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