I am still having the same problem.
My first scenario is I main support, secondary bot (ADC). I was getting support 100% of the time.
My second was i wan't to increase my games as bot(ADC), primary set to ADC, secondary support. Still get support 100% of the time.
If you select fill you get support about 80% of the time but get put into roles you didn't want to play at the time, doesn't fix my problem.
We don't need more support players. we need to make things fair for the people who do play support.
"Why should I even play "solo queue" anymore?
Okay the sheer terror inflicted by the queue system on high ELO for the mere hours it was up needs to be addressed.
Pro players are mocking dynamic queue system on twitter
[New Champ Select] The enemy team should not be able to see my declared champion when it becomes my turn to pick.
The new champ select is great, it's just missing the "Fill except X role"
SUGGESTION: New Champ Select is live, rito knows who's playing what role. Pls automatically set the scoreboard in game to correspond with it.
Dynamic Queue is taking achievement feeling from Ranked Games and does not measure skill of a player correctly."
MAYBE adjust ip rates for those playing support. Or make a system that looks and adjusts ip rates based off of the number of people playing the given roles. example
percent of players going through dynamic
top - 40%
mid - 20%
jungle 20%
bot - 10%
support - 10%
2.312 = IP a minute per win
*** NEW EQUATION***
2.312 * 1.2 - (% of people que in role)
adjusted ip based off volume of players in the role
top - 80%
mid - 100%
jungle - 100%
bot - 110%
sup- 110%
*** SAME AMOUNT OF TOTAL IP IS STILL BEING DISTRIBUTED***
Or a more dramatic equation
top - 60%
mid - 100%
jungle - 100%
bot - 120%
sup- 120%
NOTE these are all merely examples and not actual statistics