Punish Cho'Gath (slightly) on deaths

SgtYep··2 votes·811 views

Old Cho'Gath, for those that don't remember, could only get 6 stacks on his ultimate and would lose half of the stacks upon death. I like how the ultimate doesn't have a max amount of stacks these days, but it does get a bit silly with no risks.

Early game I think it's fine, you choose between the safe stacks from minions or keeping the kill pressure alive. The problem I have is with the late game, however going from let's say 16 stacks down to 8 is really just too much.

So, with that all said, I think it'd be reasonable to introduce the following: After 10 stacks, getting killed makes you lose 2 stacks. After 15 stacks, getting killed makes you lose 3 stacks.

To be clear, this comes from someone who has always liked the champs abilities, I just feel like it's hard to balance it when the ultimate is the way it is now. Finally, the numbers are certainly up for debate, but I think something like it sounds reasonable.

3 Comments

ChargeItDownMid1 votes

[deleted]

SgtYep1 votes

Fair point, probably should've added that his kit would need some slight buffs if this was introduced. What I'm mostly talking about is when you're running around with 8k hp dealing 1k true damage, the enemy team finally gets you, and you're up again to run at them once more. Then again, maybe you deserve to steamroll if you manage to get to that point.

D0GGO1 votes

He is slow and kitable. He needs to survive somehow.

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