Kindred's Ultimate
Quick random thought,
but...
Kindred's ult should damage enemy champions for the same amount that it heals allied champions upon it's completion.
This would make it a "I shouldn't prolong a fight in this zone, zone (If you're the enemy).
Figure if you're both low, you'll get a small heal while the end of the ultimate would finish (or almost finish) off enemies still caught in the zone.
I feel this would feel more interactive than it's current state.
Just an idea.
Locks enemy team down
Ults, and also cannot be killed while channeling.