The Sion E Nerf In Patch 5.6
So the reason is that sion can build tanky and still do great damage with his E(ROAR OF THE SLAYER). I get that, that is perfectly fine.
But what about someone like me ... who plays AP Sion? Its just like the nerf to AP Yasuo, they nerf the magic damage on Yasuo's dash even though that didn't really change how Yasuo did at all.
Besides that point, the nerf brings the 50% damage bonus to 30% damage bonus on pushed minions. His E damage base is actually pretty low and the AP Ratio is nothing to talk about either so when I lose 20% damage:
Example: 300 damage on base hit, 450 on push. Now it will be 390 damage after the nerf. It may not seem like much but it can change a lot. That is before magic resist too.
Since this nerf is geared toward Sion as a tank I am hoping that the balance team will consider buffing the AP Ratio slightly by something like (0.1) than the current ratio. This will allow sions to build tanky and be nerfed and for people such as me who is playing AP Sion which will stay unnaffected by something they shouldn't be effected by because of a different playstyle.
Discuss this please people of the forums, I'd like to know your thoughts on this.
Thanks ~GranMaster Twerk