Ranked, Personal Skill, Consistency, and The Community.

CritsAProcess··3 votes·545 views

Warning: Long Post ahead.

We see it pretty often, someone complains about the ranked system and the way it's impacted by toxicity or teammate skill and someone replies with the heavily insulting but logical sounding 'The only constant in all your games is you'. Often this statement is followed by attacks meant to shame the one complaining, 'Maybe you just suck', 'salt', 'but obviously you're a special snowflake that deserves diamond but is stuck in bronze, right?', 'git gud noob', 'lrn2play' etc etc.

Ignoring the utter immaturity and hypocrisy of using an argument supposedly based on it's logic and reason and then pairing it with fallacies like ad hominem, straw manning, hyperbole or various others, this statement ignores the utter contradiction that is a system which equates individual rank with the performance of random team members. It's a statement meant to paint Riot's system as one based completely and utterly on individual skill, but it's wrong. Since the only thing which affects LP gain or loss (and thus ranking up or down) is winning or losing (and not how well you perform in the game itself), you cannot ignore the effect the other four players have on any given player's LP gain or loss for each individual game.

Now, the common counter argument to this are examples like Wildturtle, who has climbed multiple times on multiple fresh accounts. Proving his skill and game sense beyond a shadow of a doubt. This shows that individual skill IS a factor in climbing. Is in fact a very important and relevant factor.

But it does not prove it's the only factor. Only that with enough skill you can overcome the Luck factor which IS inherent to riot's rank system because of the random, luck-inducing nature of throwing five (or so, sometimes less) random players together and telling them to work as a Team.

What it does not do is disprove the claim that luck has too heavy an influence on individual rank, which is supposed to reflect mechanical skill, knowledge, and game sense and not, in any fashion, how lucky you are.

So, of course, the next argument is 'well, see above, git gud scrub'. Only, not everyone is naturally talented enough to develop the diamond/challenger/master level mechanics needed to reliably drag oneself out of the hellish morass which is Bronze (and to a small degree, Silver) when you're playing against other Bronze (and Silver) players. Many people only gain better skills by pitting themselves against more skilled opponents so they can see and practice better mechanics at the same time. Except often the challenge is not 'outskill my opponent' but instead 'compensate for my teammate's feed/attitude', that doesn't give these people any chance to build their skill, but instead punishes them for being a different type/style of learner.

It also ignores the morale function of struggling through Bronze or Silver. How many of you have won 1 of your division promos, only to have teammates feed beyond your ability to carry in the next two? How many of you have won 2 of your Rank promos only to have leavers, feeders, ragers, trolls, etc ruin the next three?

How morale destroying is that? How punishing to your dedication is that? I know it all-but absolutely destroyed my desire to fend with Riot's rank system years ago. Morale is an important part of performance and it is inhumanly impossible to simply expect people to always maintain healthy, productive levels of morale after suffering through such punishing circumstances.

Combined, these various factors show that beyond a shadow of a doubt luck is an extremely important factor in Ranked. Not the only important, or even most important factor, but too important nonetheless.

tl;dr The argument 'you have to get good and that is the only thing stopping you' is not only incorrect, it's a tad bit heartless. The challenge is far more complex. Please stop making it.

4 Comments

Serevas2 votes

How morale destroying is that? How punishing to your dedication is that? I know it all-but absolutely destroyed my desire to fend with Riot's rank system years ago. Morale is an important part of performance and it is inhumanly impossible to simply expect people to always maintain healthy, productive levels of morale after suffering through such punishing circumstances.

This is why I actually took a several month break from league. The AFKs, the rage, the feeding, even the occasional troll. I think that's what frustrates me, you can mute a rager, you can work around the troll because not all of them feed their asses off intentionally, you can deal with people feeding to a degree, and you can actually overcome an AFK.

The problem is the insta tilt that accompanies someone DCing, someone raging at another team mate, when someone feeds 3 kills to their opposing laner and continues to fight them for some unknown reason.

There's a certain level of common sense that simply does not exist in bronze and lower ranks of silver. This isn't a shooter where if you die to your opponent there's no real impact.

Kills net large gold gains, being 20 CS down is more than a kills worth of gold, losing your tower early is both gold and map pressure that isn't solved by killing your lane opponent. These negatives are actually pretty simple to solve, and the solution isn't trying to 1v1 your opponent, it's to play safer and stop the bleeding. If you gave up a kill, come back and focus on farming, don't go crazy trying to 1v1 the enemy out of some attempt to reclaim your honor, it just makes it worse most of the time. The first time won't lose your tower most likely, the second time might not either, but the third or fourth time that tower is gone and you've dug yourself into a super deep hole.

That's my only complaint about my teammates in bronze and low silver, there's a lack of common sense, a lack of logical approach that is needed in a strategic game, which is what league of legends is at its core.

CritsAProcess1 votes

This is exactly my problem. Though I have to admit that sometimes I am that silly man trying to 1v1 the enemy to regain my honor (and my gold lead). I know I'm not really Plat/Diamond/Etc, I'm probably Gold in mechanics and game knowledge, but I don't ward enough and I tilt pretty easily. These are my challenges and my own failings which hold me back to a degree.

The other problem is when I AM playing well. When I ward properly, engage smartly, farm well, remain positive in attitude and score, and still lose because of the aforementioned feeders, leavers, trolls, etc. It makes the whole process seem pointless. Why bother to spend the mental focus and energy performing at my absolute best when it will often result in the same as if I'd played just as badly as some of my teammates did?

No-one stuck in Bronze, including me, deserves Plat/Diamond/Etc. But some of the deserve Silver or Gold, and they don't get it because the effort of fending against the effects of their own team isn't worth the small chance at being rewarded with LP and increase in rank.

Serevas1 votes

It's actually the exact reason I've never been much for ranked, my normal games are plagued with it so much, why actually risk a standing on it. It's more stress for some numbers with the chance for borders and a free skin for some random champion that I probably don't really like as it's usually the most meta impacting champion that gets the skin anyway.

It's one of those things where when I feel like playing ranked I climb quickly, and I mean I go from 0 LP to promos in 3 games kind of quickly.

I just hate that I have to mentally prepare myself to guard against the tilt that my teammates tend to induce in me one way or another. Games where if they reduced their deaths by half and simply farmed, we'd win them, but because they're a 0/14 Caitlyn with 80 cs at the 25 minute mark, we're just fucked. I hate that it literally ONLY happens in my promos. I also hate that when I duo it only makes the problem worse as my team's MMR has to be dropped to compensate for there being a duo.

Paladin 0f Life1 votes

Well even when i get feeders, scrubs, afks i still learn something and get better. At least u learn u cant carry with that champ as you are. So refocus and learn more

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