Sated Devour Kogmaw JG
Apologize for my bad English in advance. Recently, I've been experimenting Kogmaw JG with Sated Devour
The mastery I take is Thunderlord (12/18/0) and I go for ATS runes (8.5 phs dmg + 19% att spd) My spells are smite (which eventually turns to red smite) and exhaust.
I start with Gorlem to get a buff (stun on every 6 hit?) and I can clear the entire jg with 30% hp left unless I get countered. (smite on wolves = important) Thanks to recent buffs for Kogmaw, the Kogmaw JG has become easier than ever before.
Counter picks are Teemo(blind), Trynd(mobility), Malphite(irresistable), Graves(smoke), Quinn(blind), Irellia(stun), and J4(isolation)
The builds are; Devour - Witchend (or Rageblade)- Nasher - Gunblade - Runan (or Phantom Dancer) - Visage (or Mallet or Sterak or Deadman's plate) And they are very cheap.
A full build makes Kogmaw 1 vs 1 Baron Nashor (when equipped Visage).
Expected damage per sec is; (at least 200 on hit magic damage + 4% of Champ's Max HP + little bit of physical damage) x 5
- True Damage (red smite)
Expected damage during W is on (6 secs) + Sated Devour (at least 200 on hit magic damage + 4% of Champ's Max HP + little bit of physical damage) x 30
- (at least 200 on hit magic damage + 4% of Champ's Max HP ) x 7
- True Damage (red smite)
And once Kogmaw equips runan, the fight becomes messier. I recently fought against 4 diving enemy champions (all my teammates were dead), I killed them all and survived. All I did were exhaust on fed enemy champ, red smite on enemy adc, E, and auto-attack. I can't even remember how I survived...
And every on-hit heals average of 40 hp ( I don't know how it sums up when kogmaw equips runan) CD of W becomes 4.9 sec (wo blue buff) in the end
Once Kogmaw gets a devour (not sated), he can 1 vs 1 against any champs except the champs that I mentioned above. (use exhaust or red smite!) Since I'm not good at moving shots, I started to this build. And it seems very effective. I usually become the most damage dealt player of a match and sometimes I carry the game. Just stay right next to ad carry and kill the nearest enemy champs. So far, I only tried this build in normal games because people dodge a ranked game whenever I call Kog Jg ;(
Please leave a comment or recommendable items for my builds and runes.
Thanks for reading.
decide that they're just going to waltz into your jungle whenever they want over the first 20 minutes and kill you?