[Idea] Rift Herald Buff

Richard Hardwood··1 votes·171 views

Right now a big problem with the Rift Herald buff is that the minons that are buffed are still too defensively weak to actually utilize their increased offensive strength. So, my idea is that when the Rift Herald is killed the whole team gets the buff, just like with the Baron, the same offensive stats are given to nearby minons, and DEFENSIVE stats are given to minons based on how many teammates are around. So, in a lane with only one buff the minons would get no defensive stats. But, as the team with the buff groups in one lane the minons get more and more tough. I think this would greatly increase the worth of the buff while not making it oppressive in the earlier parts of the game.

1 Comments

PhantomGG1 votes

The only way to use rift herald effectively from what I noticed, is when you notice the top laner or mid laner leaves their lane to back or assist another lane is to get the rift herald then immedaitly push with a big wave as fast as you can and hopefully get two towers out of it with the junglers help.

However this only happens in pro play.

Why?

For in solo que the whole idea of defensive, only react, never be pro active, play like a pansy play style is so heavily enforced, especially in the USA. And hell even in pro play its so hard to pull off, with the smallest window of oppurtunity.

My idea is to buff the gold rift herald gives to the team to 75 per teamate.

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