Important **CHANGES** for Yasuo = increasing skills needed
My ideas = Passive 1st passive= 10% movment speed for 15sec while in combat (40s cooldown) 2nd passive= 15% FREE chance for critical hit at the start of the game E Ability Damage = 60% of total AP and 0% of total AD but 100% bonus damage based on bonus movement speed (when cast E) Cooldown= 4 cooldown in a different enemy and 8 cooldown in the same enemy