Please Remove ZZ'Rot and Banner of Command From Urf.
Most toxic items in this game mode, if you don't build them, your chance of winning is nearly 0. You get pushed so hard you may as well not queue up for this game mode cause everyone is doing it.
Most toxic items in this game mode, if you don't build them, your chance of winning is nearly 0. You get pushed so hard you may as well not queue up for this game mode cause everyone is doing it.
someone care to explain to me in excruciating detail what is so dam difficult about playing against zzrots?
There has never been a time where I felt like the minons were "pushing too hard" is that a joke? 80% CDR and no mana cost, minons are the least of my worries
The only "minion" threat is ad malzahar and his voidlings... to be fair, he has 4 of those fuckers with 400 AD each :l
someone care to explain to me in excruciating detail what is so dam difficult about playing against zzrots?
There has never been a time where I felt like the minons were "pushing too hard" is that a joke? 80% CDR and no mana cost, minons are the least of my worries
The only "minion" threat is ad malzahar and his voidlings... to be fair, he has 4 of those fuckers with 400 AD each :l
I GOT THEM TO 1223 AD EACH https://c2.staticflickr.com/6/5471/9062800860_57068b621b.jpg took baron, dragon and elixir of wrath but that was a glorious 2 and a half minutes
or just have 1 champ that is ad...
that's fine, except when the entire team builds those two items and forces you to kill the items or lose your turrets. You'll see what I mean when you get enough of these trolls in one game. Its a very strong strat especially when combines with support only champions. 4 Mega minions with magic invulnerability and 4 zz rots near your tower is hell.
I already thought of a better solution to this problem though, quit Urf, and I did.