Manaflow Band changes

Chynonm··1 votes·2,867 views
1/23 PBE Update

Manaflow Band (S2) Cooldown lowered from 75s to 45s Changed from [your next ability used has its mana or energy cost refunded] to [your next ability refunds 35% of its mana or energy cost] [New Effect] "If the ability damages an enemy or aids an ally, permanently gain 15 mana."

Changes on PBE.

I am tremendously unhappy with the state of mana in league of legends, some champions feel like no matter how hard they try they just never go oom (camille, lulu) while others don't have mana to last for 3 rotations (draven, zilean, morg).

Back in the day of mana potion's I'd use around 10 per game as a draven main, I stopped maining draven when they were removed. We were promissed that mana issues would be adressed on a per champion basis but nothing ever happened to my mana starved champion pool. Until this keystone.

The original prener manaflow band could almost fix the issues on some of my support pool and I was having moderate sucess with it, but now because of ??????? it's being nerfed for the 3rd time into another indirect ryze buff (which btw needs to be nerfed not buffed more) instead of doing what it should do from the start which is provide an option for champion with mana issues.

I can't understand why this was nerfed the first time, the second, or the third, we had no explanations apart from, it's too strong, while the rune gives no power by itself. I just wanna be able to sustain my mana after 2 trades in bot lane which result in the enemy lane going back to full hp because of targon brace fleet footwork, while I stare at my empty mana pool are realise harass has been dead for several seasons and my adc will die for the 3rd time this game because once again I used all my mana on a 100 damage double stun trying to keep him alive and can't ult as zilean once again.

Personally If the problems is mid lane mages abusing it, make it a keystone with stronger effect for supports. And please balance mana costs better if we must live with another nerf to it, it makes no sense that a lulu spamming shield can outshield for less cost a bard's cosmic binding and never lose mana while the bard goes oom 2min later.

6 Comments

paisy3 votes

How are mid laners abusing it??? Mages use mana, and manaflow band help them sustain mana. It's not abuse if the rune was designed to be also used by mid laners. An abuse case would be adcs using a support item. Also, why does Ryze need a nerf? He's complete garbage everywhere but pro play.

Chynonm1 votes

I also don't understand how mid laners are the reason to nerf it, I don't play mid. As for ryze I'm just going off competitive since I never actually see any ryze in-game and if he is that week they should buff him elsewhere and not balance him around a rune benefitting him more than the entire rooster

Ayanami3rd3 votes

And again, Riot fixes something that isn't broken. Sometimes I get the impression, Riot just rolls their dice when it comes to altering the game.

"Okay guys, are you ready? Here goes nothing!"

rolls dice

"It says Nerf..."

rolls another dice

"A rune! Go fetch the runes wheel of furtune!"

spins the wheel

"Manaflow Band! Great! But we need more content for the next patch, so..."

rolls dice

"Mhm okay, Buff..."

"rolls the second dice*

"A rune again! Luckily we still have the wheel!"

spins the wheel again

"Manaflow Band once again? That is crazy!"

everyone cheers

"Okay, but now we have to buff and nerf it at the same time!"

"Nah, that is no problem. Remember when we gave towers additional HP, but made minions push them harder?"

everyone cheers again

Fizz Akabane1 votes

So.. what if I use it on spells like Azir W tho?

z63XnLCMwX1 votes

Just nerf mana across the board for everyone.

wildfox991 votes

Cooldown lowered from 75s to 45s Changed from [your next ability used has its mana or energy cost refunded] to [your next ability refunds 35% of its mana or energy cost] [New Effect] "If the ability damages an enemy or aids an ally, permanently gain 15 mana."

so you get 90 max mana per 4,5 minutes,about 450 mana in 20 minutes

i think it will be too strong on actual item 3070 users (wonder who could abuse it Ezreal),but it also could make viable this item for some champions that actually don't build it

personally i love this change and i think if they would rework the item 3070 in something like that (increasing the mana stacking per proc but giving them only if you hit a champion and with a certain CD) it would be viable for more champions without overbuffing cassio,ryze and ez

(btw we still can't have an indicator for manaflow CD)

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