How is Zoe balanced?

Lego Instruction··3 votes·3,162 views

like honestly, how is that champion remotely balanced with even a quarter of the current champion selection. the champion is supposed to be a mechanical skill shot based champion, yet you guys have it dealing absurd amounts of damage and its easy as all hell to land anything when your "sleep" which is NOT effected by tenacity btw (good job patching that on the PTR) has an Insane cast range and not only if you miss the shot, this massive pool the size of Morgana's tormented soil sits there (for an eternity) until someone gets within 5 feet of the circle to which it will then just 'latch" on to the closest target, much like Fizz ult. Another thing is how this champion steals summoner abilities, and gets 3 per lane every 5 min off creeps, regardless to the lane the champion is playing? Zoe top?? no problem cause the bottom lane is going to be riddled with free abilities for that champion. this is the most unbalanced piece of garbage you guys have released into this game since the introduction to "True Damage" the worst part is.. the champion isn't even good, or viable with any team comp. its just an over powered garbage champion to fill the roster how about taking some pride in your work. you've been making this game for 10 years since closed alpha. start acting like the people at this company know what a balance program is not just balancing it to the top 10 champions you guys deem OP for the season (tank meta, mage meta, DFT meta, Ardent meta, lethality meta) maybe work on balancing the champion to the champion pool. god damn high-school drop outs running this company

here's some easy balance fixes that you SHOULD have done from the start

20% dmg reduction on Zoe's Q

summoner/item abilities should spawn half as much as they currently do (in-fact mobs shouldn't drop any abilities) and they should be within proximity of the champion, at the very most stretching half the distance between mid lane - top/bot

If you miss that busted ass "sleep" ability it shouldn't sleep you for nearly as long as if you hit it. the sleep duration should also be dependent on the distance the skill has traveled. AND IT SHOULD BE EFFECTED BY TENACITY YOU MONGOLOIDS

LEARN TO PROPERLY RUN A BALANCE TEST ON YOUR PUBLIC TEST REALM YOU INCOMPETENT MONEY HUNGRY ZERO CONNECTION TO THE COMMUNITY EA/BIOWARE WANNA BE COMPANY

THANKS FOR YOUR TIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIME

jk u guys dont put time in anything

6 Comments

Valderis Vandala1 votes

She's not, she's only just been released, this is where proper balancing starts not ends, give it time.

philbergeron1 votes

All of Zoe's kill potential comes from her E and Q. Q misses? She deals no damage. E doesn't land? It's really hard to hit Q. Her Sleep is one of the only CC's that gives you time to put yourself into a better position before it procs. She can E you, but if you run into your minion wave just before you fall asleep, then it denies the majority of her damage potential if you put yourself in a decent spot.

Where she's the most powerful is her artillery role where she shoves you under tower with no minions and then abuses you with her Q's. She lacks proper waveclear for a while into the game, so champions who counter her clear waves fast and have some form of dash or movement ability. Leblanc and Ahri are both champions who can avoid her Q damage and assassinate her, since she's wet paper.

Zoe is pretty balanced as far as new champions go and if anything, putting all of her eggs into her Q means she's pretty feast or famine, depending on whether or not she can land them.

Besides, you're complaining about balance during the preseason. I'm pretty sure it's not Zoe.

Azadethe1 votes

She's not OP, and even with 35% of plat + playing her, she only has a 30% win in plat + She's hard as heck to actually set up kills on anywhere but mid, and mid requires some laner to make dumb mistakes to line up the sleeps.

Some people are running her as support, but there, she's only good if the other lane lets you push them into their own turret (she can't land sleeps mid lane, but can when they give you a wall to throw them through).

If you look up her stats.... they look stupidly underwhelming: http://champion.gg/champion/Zoe/Middle?league=

Compare that to a champ like Kha Zix: http://champion.gg/champion/Khazix/Jungle?league=

She is good at executing 1 hit kills only when they situations are right. Kha Zix can execute them whenever there isn't a team fight. Which is 80% of the game or better. And even when the situation is right, she is prone to missing, unless you're an ace at timing .5 sec targetting under pressure at all times.

She has trouble getting in close enough to really use her auto attacks when she's in team play, and even in most 1v1's, so that part of her kit gets underutilized.

Her E is VERY avoidable, and most people do, unless she's not visible and able to target in a group.

I know the instinct is to hate 1 shot killers, but the game is full of them. And most are far easier.

Lego Instruction1 votes

sorry, i wasn't saying she was Overpowered, she has power spikes as most champions do. i was saying she isn't balanced, her abilities do not fit the game, and they're generous to try and make up for it.

"the worst part is.. the champion isn't even good, or viable with any team comp. its just an over powered garbage champion to fill the roster"

my mistake in the wording

SuperNova00791 votes

Zoe is perfect right now, while her damage may be tons, its balanced out with hard to hit in addition to the hard set up. Im tired of noobs complaining on the forums that just because someone is good at a champion and wrecks people with that champion doesn't mean its op. Im keep getting less kills then my deaths and my deaths are pretty high for Zoe. If you consider the amount of skill development it takes to execute her correctly then you will realize that you are just a noob and don't know how to dodge if anything she should be buffed because I still can't hit the q and minnions just block the shot all the time. Here are some easy buffs to make her viable

increase the traveling speed of q by 25%

Q ability now penetrates minnions

Sleepy trouble bubble now has no double damage cap, instead abilities that hit it always do 150% damage.

I really do not want Zoe to suck like malzahar right now. please do not nerf Zoe SHE'S PERFECT.

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