A Serious Thread and yet no one bats an Eye ... typical
Items: Lack of items, the stupidity of no LIMIT on the same item on Champion it's just a disgrace, there are some champions so broken with a type of an item, you think the TEAM behind the Teamfight Tactics were brainwashed E.G
with x2 or x3
impossible to catch, kill or do anything.
with x2 or x3
... again the same thing, but worst
with x2 or x3
are disgusting ...+ their RACIAL passive which makes no sense
There's a Red BUFF item which burns the target hp with 2.5% dmg per attack, why there's no BLUE BUFF which gives back 1.5% mana to the User?
Limit the Items to only 1 per champion so we won't have this PROBLEM in the future if you want to keep TFT full mode game after you got enought FEEDBACKS.
There are more, but i have better things to write here
A Teamfight Tactics with Assassins in game it's not a TeamFight, especially with Assassins LEAP TO THE FURTHEST TARGET and their RACIAL bonus like 350% CRITICAL DAMAGE increased and x3
on them
I got a Morgana x3 stars and 2.7k hp ... a Zed came to me, with x
+ 6/6 Racial, he fucking one SHOTTED my MORGANA ... BALANCED!!!!!!
Delete the Assassins from the game if you want Teamfight TACTICS ... TACTICS not GANGBANG featuring BRAZZERS and REALITY KINGS ... there's not TACTICS with ASSASSINS in team and their extremely stupid Racials, u want to fix that? well here's the Solution and READ!!!!
Assassins Racial nerfed fron 3/6 150% Critical Damage and 6/6 350% critical Damage to: 2/6 Asses - 125% Critical Damage 4/6 Asses - 150% Critical Damage 6/6 Asses - 175% Critical Damage and Remove their Furthest Leap. Limit the Items UNIQUE PER CHAMPION aka the LIMIT shall be ONE, UNO, UNU, EIN, EN, JUAN, ICHI aka 1
Glacial Racial nerfed from 2/6 20% Stun, 4/6 30% stun, 6/6 40% Stun to: 2/6 Glacials - 15% Stun 4/6 Glacials - 22% Stun 6/6 Glacials - 30% Stun - Keep in mind, 6 Champions having 30% chance to STUN A TARGET for whole 2 SEC.
Yordles Racial Nerfed from 2/6 25% being Missed and 6/6 60% being Missed to:
2/6 Yordles - 15% being Missed
4/6 Yordles - 30% being Missed
6/6 Yordles - 45% being Missed there's no need for anything above 50%, that's just SILLY especially with items like
Imagine 6 Yordles and 3 of them has equipped one
.... Good luck Hitting.
Yeah i know there's
.... good luck having 1 or 2 of those when you NEED THEM! Especially since the RNG for items it's SHIT.
I've seen many games while i had 1 unfinished item, the Opponent had like 2 Finished Items ...
Sorceress Racial Nerfed from 3/6 35% Spell Damaged and 6/6 100% spell damaged to: 2/6 Sorceress - 25% Spell Damage 4/6 Sorceress - 50% Spell Damage 6/6 Sorceress - 75% Spell Damage, let's not forget the second bonus this Racial Gives, Doubles the Mana on Sorceress so it's fair nerfing Trade.
Nobles Racial Nerfed from 3/6 100+ Armor and 35 HP Regen per Attack to a single Random Champion and to 6/6 All allies +100 Armor and 35 health per attack. Excuse me, WTF!?F?!??!?!?!??!?!?F??F!?!F??F!? to:
2/6 Noble - 1 Noble gets 50 Armor and 15 health per Attack
4/6 Noble - 2 Noble gets 50 Armor and 20 Health per Attack
6/6 Noble - All Noble gets 50 Armor and 25 Health per Attack
Imagine Lucian and Vayne with x2
, enought said.
As you can see, yes NOBLES ONLY. that buff it's broken AF, you either have it on NOBLES only, or rethink the RACIAL.
Imagine Glacial Racial being on other Factions ... not so much fun, is it? it's team FIGHT TACTICS, not randomly good luck win the game 'cause Luck > Skills and lame balance and conception!!!!
Rangers Racial Nerfed from 2/4 25% Doubles the Attacks SPEED and 4/4 65% Doubles the Attacks Speed for 3 sec to: 2/4 Rangers - 20% to double the Attack Speed 4/4 Rangers - 40% to double the Attack Speed for 2 sec It's a fair trade Considering it's a huge Boost if u got 2 Glacials in team which stun aka Ashe and Vayne with her Passive Skill which does Xtra true Damage ... Also, Limit the Item per Champion to UNIQUE, UNU, UNO, JUAN, EIN, EN, ONE, ICHI aka 1
Imperial Racial Nerfed from 2/4 1 Random Imperial deals double damage and 4/4 All Imperial deals double damage to: 2/4 Imperials - 20% to double the Attack damage 4/4 Imperials - 40% to double the Attack damage .. why overdo something which makes no sense especially since their Abilities are overpowered, Looking at you Darius and Draven.
Elementalists Racial Changed from 3/3 At the start of combat, summon a Golem, Elementalists also gain double mana from attack, wait, wut? makes no fucking sense, why would they got a free unit for something so lame, that free unit it's so bad, has Huge hp, resistance and does a lot of dmg, also it's a TANK! changing to: 2/4 Elements - 30% Elemental damage bonus and mana gain 4/4 Elements - 60% Elemental damage bonus and mana gain. A fair traded and Delete Daisy, like WTF!
Gunslinger Racial Nerfed from 2/4 50% to hit a second random target and 4/4 50% to hit all enemy targets in range to: 2/4 Gunners - 40% to hit a second Random Target 4/4 Gunners - 50% to hit 2 additional Random Target
Now about some mistakes in game first thing first
1 - I've never ever seen
in game in over 100 TFT games
2 - How's
and
DEMONS???????????!?!?!?!?!?!?!?
3 - How's
an Blademaster but not
???!??!?!?!??!?!
4 - How's
Noble but not
?!?!?!?!??!??!?!?!?!??! and don't come with pure BS she's JUSTICE and The other one is SUFFERING kind of BS, thanks.
5 - How's
a Sorceress but not an Unique passive Enchantress? like Shit
Exile and
a Robot
6 - How's
in the TFT as a Void Creature, but we're Missing
7 - Who managed the Champions Classes and Racials in TFT? he was drunk AF when he made those statements .... pure garbage.
Ah, my favorite now, HIT BOXES and MISSING yet TOUCHING!!
or Puke as i call him, he dashes Straight Line from one side to the Other and Stuns the Enemy in line ... E.G.
https://imgur.com/a/aYjd9C5

has their abilities way too overpowered via their HUGE and IMMENSE HIT BOX ... nerf them
and
are the worst hit boxes in game, yet they hit some one or they don't they're casting their Ability when a single target is in range ... that target OF COUSE ITS MOVING and they HIT LITERALLY NO ONE, you either Buffs
Abilty to reach full side of the map like
and
or give her Charm instead, while
Literally has to be in the MIDDLE OF THE FIGHT ... and always DIES before she can use her Spell cause .... too many AssAssIns are making their ways with 350% crit Dmg and one shots her at x3 Stars and 2.7k hp ... good job.
The Lack of Champions its disgusting Via multiple Choices, Make Factions/Classes, u can have a limit of 3 factions per game from 12 factions, Enchanters, Defenders/Guardians, Demons, Assassins, Pirates, Glacials, Nobles/Imperials, Elementalists/Sorceress, Brawlers/Knights, Ranger/Gunslinger, Shapeshifters and Blademasters.
Add more Champion as per Category of Class/Faction, i honestly expected in a Teamfight TACTICS MODE Champions like (and no, its not biased, it's logical):

Once again, i REMIND YOU, there's no
in the game.
May the Elements of Conflux watch over you, Always.