25 Comments

Rebonack19 votes

Annie being permanently invulnerable would be pretty OP, imo.

50000000000000002 votes

Azir soldiers applying on-hit effects opens up a lot of new possibilities. Like AD Azir for example

Critmaster Garen1 votes

{quoted}

Azir soldiers applying on-hit effects opens up a lot of new possibilities. Like AD Azir for example

nashors tooth...

50000000000000001 votes

ohhh dear Now Azir can make use of all parts of Nashor's Tooth

exe33 votes

It would be nice for him to make full use of one of his core items.

kotsios5551 votes

you missunderstood. Right now (patch 5.16) azir sated devourer CAN apply on hit effects. They try to fix it so it doesnt anymore. LOL

RiotRiot Exgeniar4 votes

This is a GIF of a potential fix for Azir's interaction with Sated Devourer for 5.17.

When sated Azir issues a soldier attack, instead of a soldier attack, it would be a Sated Soldier attack. Meaning the soldiers do not apply on hit effect.

Decrit1 votes

I would really love this, frankly.

We have already too few mages that can jungle, and after all Azir looks like a good candidate since he has shields and a form of costant damage ( he can also drag the soldiers with him, but i am not sure if it is worth).

Actually devourer makes many things work. Let' s hope some abusers will be dealt with :P

kotsios5551 votes

Lol azir jungle is sush a bad idea. The shield is useless against jungle monsters and you must take defensive runes and masteries to help you barely clear the jungle at early game. Also no cc until level 6.

Decrit1 votes

i know i know

lemme dream man ç_ç

50000000000000001 votes

Wait, so sated devourer basically has no effect on Azir?

Meep Man1 votes

[{quoted}](name=Riot Exgeniar,realm=NA,application-id=3ErqAdtq,discussion-id=p3Anw5zh,comment-id=00020001,timestamp=2015-08-19T07:25:08.984+0000)

This is a GIF of a potential fix for Azir's interaction with Sated Devourer for 5.17.

When sated Azir issues a soldier attack, instead of a soldier attack, it would be a Sated Soldier attack. Meaning the soldiers do not apply on hit effect.

What is a Sated Soldier attack? Does it deal damage twice?

DrCyanide4 votes

I'm not sure I follow what the interaction currently is vs what the change would be.

I know under normal conditions Azir's soldiers do Spell Effects, not On-Hit effects. Does Sated Devour currently give Azir's soldiers On-Hit effects? Is the change to remove that?

Right now, without context, all I see is a gif of Azir dealing 6 auto attacks at once, and thinking I want to call it quits if I have to go against that.

Mansana2 votes

So it's only a visual effect? No gameplay effect at all?

kotsios5551 votes

If it would be sated soldier attack that means that every soldier will apply the 60 damage on the second hit?

kotsios5551 votes

your post doesnt make any sense at all. summoner 31 lol

Desiderium1 votes

This would be so stupid to build

Yet so strong

I WANT IT

7ha7guy7771 votes

It looks cool... but does it do damage?

Hupsis1 votes

And devourer would become a core item on him. No thanks.

viridianArcanist1 votes

If that becomes a thing my inner Azir player will cry tears of both joy while I cry tears of disgust.

Sulghunter1 votes

This is how I imagined Riot when the boards started crying about item 3930

encyclopedea1 votes

Does anyone else notice that one soldier on the bottom is out of sync with the others and with Azir?

kotsios5551 votes

Its actually very weird how sated devourer currently interacts with azir.

(copied from : http://leagueoflegends.wikia.com/wiki/Sated_Devourer_)

[Azir's "Phantom Hit" will not duplicate his soldier's attacks, but will cause him to perform a damageless attack against his target concurrently his soldier's attack - allowing him to apply on-hit effects.

This will NOT occur if his target is out of his personal attack range.
The number of soldiers does NOT affect how many times on-hit effects are applied.
The on-hit effects will only occur versus his attack target - they will NOT be applied to all enemies damaged.
For example: Your soldiers are dealing 200 damage per strike, every other strike will also have a 60 damage tick from Sated Devourer (as well as damage from effects such as Nashor's Tooth item.png Nashor's Tooth and Arcane Blade mastery s4.png Arcane Blade.]

So basically, right now (patch 5.16) azir can proc on hit effects like nashors, statikk shiv with his soldiers ( i tested it) BUT can apply the extra 60 damage on phantom hit in one soldier and also does not apply twice the on hit effect. thats reaaaaaaaaaly weird. Now riot makes azir apply the extra 60 damage on ALL soldiers meaning you would get max 180 damage from 3 soldiers at the second autoattack, but NOT proc on hit effects anymore like nashors.

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