add a flat rate reduction to resistances.

troytech·6/7/2015, 2:32:38 AM·1 votes·319 views

i have noticed that armor and magic resistances only reduce by a percentage and personally i find it stupid reducing by a mere percentage.(before you say it i know about amumu and the other forms of flat rate reduction but thats different)

i think that there should be a flat rate reduction based on the percentage that is prevented. about ten percent seems like a good starting point. as in when it prevents fifty percent of physical damage it should then prevent five physical damage. same with magic resistance. i think this will greatly improve competitive play and make penetration more important than it already is.

also it would be a nerf to teemo.

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