Ratings system calibrated to be fair to junglers after 9.2 patch?
Hi
- The somewhat new patch 9.2 made it harder for junglers to stay longer moments in the jungle for the purpose of just lv up, and get money. As jungler under the new patch 9.2 you are meant to stay in jungle as time efficiently little as possible and to gank as much as possible.
This means that when I (for example) play as Volibear I sometimes have to leave the krugs or maybe the wolfs to gank instead. Sometimes that gank goes well and sometimes it does not. But one thing is sure I have lost/missed/not gained 10 Minions from the krugs (remember they divide) in the scoreboard. I will ofcourse take them on a second round but then I will have lost some reset time and possibly extra minions before the end of the game.
Why is this important? why am I talking about minions and stuff?
I simply wonder if the old/current rating system has been calibrated with the reality of the new 9.2 patch for junglers? Is it easier for us to get S-rating now when the minion priority from us has been forced down by this patch..?
- Futhermore how does the rating system apply to tanky junglers like Volibear
. I recently played a solo-duo ranked game as the said champ and the game went really well. In the end I had a decent amount of kills a great amount of assists and not to many deaths, but I only got A+ which I reacted to, bcs it should have be S- in my opinion (pls look at the posted PrtScr of my scoreboard at the end of the post).
The said game ended after ca 25min, minions killed: 113, Gold acquired: 11.236 (second most). If we just analyze this to start with, a ranked game that ended somewhat early at 25 min (that's pretty good tbh) and then add the fact that I as jungler killed 113 minions which is good added the reality of the 9.2 patch, and the amount of gold collected at this time is also really promising.
At the end of this game I have killed 8 champs (which is ok/good considering that I am playing as a tanky jungler). My deaths are 5 which might be seemed as too much if I want to get S- or S, but then again I am a jungler, I play a risky role in this game, not just when I gank but when dragons/baron are gained too. And don't forget that I am a **tanky **jungler and **Volibear ** which means being up front and often being the engaging champion in the teamfights (Volibears Q - flip). And don't forget the assists at 21 - this is a good amount of assists even for a jungler/volibear - it really shows that I (not meant to sound ego) have aided my team and done my fair share of ganks/engages.
Dragons taken/gained under the match was 3 - one infernal, 2 mountains dou these don't show in the final compilement of the scoreboard, (something riot should add). ;)
But at the end of the day I got A+.... Please riot, devs explain why you have made it so hard for tanky champions to get S or S- while playing as junglers? Is this something you have made tactically? Or just forgot about. Please riot take this post/complain and make some changes, it would make me and other players playing tanky junglers feel gratefullness and respect towards the game. Tanky Junglers deserves to get S & S- too, rework the Rating system pls.
Well met -//- Admiral1728 
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