PBE Context please: Azir W Changes
People have already mentioned the changes to his R which is frustrating, but I can understand the duration changes due to the fact it makes Azir and his team unassailable for a long window if used correctly, so a hit to the duration is understandable for if a little saddening to me. However, the newest change of removing his W's ability to sacrifice Soldiers onto towers for damage blindsided me. Azir has little direct utility outside of his Ult and long CD passive, and to me his ability to punish towers if left alone in lane is not simply just a powerful ability, but powerful part of his Champion identity.
What drew me to Azir as a first time player, was that he was a champion who could change the landscape meaningfully by removing and erecting towers, which tied in wonderfully with his lore. I could certainly understand lowering the damage it dealt to give opponents more time to respond, but the removal entirely is baffling.
I know what's on the the PBE right now isn't the final outcome, but would it be possible to have some insight into why these changes are being made? Is it the case of removing some of Azir's hidden power, as using his W to damage towers isn't super visible to the opponents beyond the towers HP disappearing? Or is it that he's all around too strong, and needs to be brought back in line at high levels of play? And in either case, will we see changes to other parts of his kit to compensate the changes to his power budget?
Thanks for your time.