@Riot How do you feel about Azir post 5.17?

Cosmic Warper·9/7/2015, 5:21:27 PM·1 votes·858 views

Now that Azir has been nerfed several times and currently sits at a ~42% winrate in platinum+ with a 48.6% winrate for experienced Azir players (125+ games) he has effectively been nerfed to a shell of his former self from the cumulative nerfs. While still being reliant on auto attacks, almost every other part of his kit in some form or way has been nerfed (other than the ultimate). His Q poke is gone with the Q change outside of laning phase, and the MS nerf hit him quite hard in lane and out where it is much more difficult to dodge skillshots since he has to stand still to issue an attack command with his soldiers. In your opinion, how is azir doing? To others: Please be objective as possible. I've seen enough " this champion is broken, gut him." I understand that his design as a whole is flawed, but I'd rather have a healthy discussion rather than a circular and negative one.

10 Comments

ChargeItDownMid9/7/2015, 5:31:16 PM2 votes

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Hugify9/7/2015, 5:38:42 PM2 votes

I think Riot Is trying to nerf his everything Instead of giving a specific + point,which Is kinda bad.

Malaborath9/7/2015, 5:58:14 PM1 votes

The thing is Azir's nerfs are not too bad, and they actually helped me. My Azir skill has gone through the roof due to the range reduction on his q, but the damage was nerfed etc. idk if this is just me, but the range was hard to work with, its like old lucian vs new. i am much better with new lucian.

Lord Azır9/8/2015, 5:25:01 AM1 votes

I'd like to see something done with his passive. The whole turret thing is just a bit bizarre. I'd rather have a decent passive than being able to summon a turret and get a quadra kill (TL Fenix) and then have Azir get nerfed to the ground. Maybe something like jinx's q? The more he auto attacks the higher his attack speed gets. So people stop spamming Nashor's Tooth on him and he can actually build a mana item again.