Since the new client won't be using Adobe AIR, will we be seeing a linux client?

richardwad1··7 votes·2,307 views

This is pretty much the only thing keeping me tied to windows. Is a linux client a possibility now? it couldn't be too difficult to make one since there is a Mac client. It could even be released with limited support. The community would take care of it.

Remember, linux software can be proprietary!

8 Comments

SithesisLord4 votes

I personally don´t see why they shouldn´t do it.

Follow Valve's example.*

As most gaming companies should.

*I dunno if only Valve ports games to Linux. Feel free to /politely/ correct me if i´m wrong.

Nickssaa1 votes

Most companies that publish on steam are following ValvE and simultaneously dropping Mac support, companies like ea don't care

richilimón2 votes

I will ask in this thread to not do a repeated request. Is it possible to adapt the new Alfa client League 2016 to run natively on Linux? According to a one rioter the new client uses HTML / JS / CSS for the UI, C ++ for the core functionality. So without AIR and a new base should be possible to adapt. On technical matters, the engine think it's compatible with Linux. The OpenGL backend works well in wine and MacOS. Adobe down support for AIR at version 2.6 but now there haven't this dependences. The audio engine has been renovated last year and I think it is not difficult to give support to pulseaudio. Now mesa 11 offers OpenGL 4.2. Soon they will be ready free drivers for i975, AMD and nVidia drivers free. The proprietary nVidia drivers on my PC supports at least version 4.4. Many games and platforms are being built with Linux as a possibility and some powerful and famous graphics engines are already compatible with Linux in their latest versions, not to mention that .NET will be compatible with linux too. Yes, can run in wine, wine-staging and PlayOnLinux but a native client would be better to buy in the store (orange button) and have better performance. I don't know how difficult is to maintain a binary for linux but there are several alternatives and the community would be willing to help. You can make a deb / rpm for larger distributions and thus each distrubution could add library dependencies required for the OS and use the system libraries. Steam works perfectly and I have not had any problems since I used the beta of Steam for Linux. In Debian, for example, come in the category non-free because Riot terms of service. The other option would make an sh script or the like, take the necessary libraries folder as a local copy and Riot update and manage those libraries when upgrading and launch a .bin or .run.

Ciso2 votes

Mesa 11 offers OpenGL 4.1 for AMD and nVidia (like Mac still only support 4.1)! So Lol use maximum OGL 4.1! Mono 4/4.2 support .NET 4.5! Normally deb / rpm 64bit is enough. Next year most Linux distribution will contain a new Linux-kernel, Mesa 11 and Mono 4!

richardwad11 votes

With the steambox coming out, the linux based environment will soon become very popular. Many games rely heavily on direct x, but league doesn't.

Ysayle1 votes

As a fellow primary linux user, I'd love to see a linux client.

Altho it also depends on how portable the game client is.

Fizz is not Fish1 votes

The worst thing on Linux system is GPU driver.

"not even close, baby", compared to Windows GPU driver.

Removed my Linux system one year ago.

Miraweave1 votes

{quoted}

Remember, linux software can be proprietary!

No. Fuck you.

More from Gameplay