[{quoted}](name=Pinhead Boi,realm=EUW,application-id=3ErqAdtq,discussion-id=oOXuZjok,comment-id=,timestamp=2018-08-23T15:57:05.749+0000)
At this point, riot is just spitting on the image of what once was. The game has been reduced to assassins dominating every game and being 1shot by mages with huge ranges and 1shot potential if you get hit once by a stun that somehow has a long ass range for no reason.
Not to mention the nerfing of weak champions who are only good if you actually know what you are doing.
I mean come on, what happened to fun? Has it just gotten taken over by chess players who think fighting someone who can't move is fun?
Oh and you can keep your
to yourself.
- Usually, if you're aware of the threats from the assassins, it's not that hard to avoid.
- I'm not sure which mages you're referring to. Huge ranges can mean different things to different people.
maybe? It seriously isn't that far.
Zoe's has quite a long range since her E goes really far over walls.
Tanks don't really have to worry too much about her and squishy targets just need teammates around or vision control to see when Zoe is throwing a skillshot(so you can dodge).
Personally, I don't think high burst damage is really a problem. It simply puts more emphasis on positioning and map awareness