Propose for the marksmen

SuprizeMe··4 votes·498 views

Hello players and amidns! I write you as a main adc in season 7.I have played more than 2000 games as an adc in both my accounts in EUNE and NA during my 5 years lol "career".And yeah, the adc's this season are really weak, and never have been so weak.Maybe the reason is the boosted assasins and some of the junglers and ap champs.As an adc i can hardly avoid death when a good jungler or mid laner jumps on me with all his spells and abilities.Even if i am already fed with all my abilities, spells and items up(flash, heal, quicksilver) i would die if an assasin like zed, talon, akali, leblanc, or jungler like vi, zac, hecarim jumps on me with all their spells and abilities.So i have for you 3 proposes, that i think would be really copmatible with the gameplay and the overview and won't mess the ballance at all:

  1. All the marksmen may recive a dmg shield that absorbs 60-300(depending on the level 1-18) incoming dmg(just like the Hexdrinker) with about 120-180 seconds cooldown.That shield may activate when the marksman is below 300-400 hp, or be there even with full hp.Its up to you to decide.Shield like that would be really nice way to avoid death whenever level 6 (or more) jungler or mid laner ganks you.

  2. Making spell shield for all the marksmen that blocks the next enemy ability(just like the Edge of the night), but not as an item.I think 60-90 seconds cooldown will be nice for shield like that.

  3. Making item like zonya's hourglass but fo marksmen only.AD item only for ranged champions with an activate like zonya would be nice to avoid death for the squishy adc's.

That are my proposes.I have thinked much over them and i really think they will ballance the roles over the map, because now the marksmen are the only disbalanced role on the Summoner Rift.

Best wishes, SuprizeMe!

8 Comments

Big Lincoln2 votes

marksman are cancer and they've been buffed enough

Geshultz3 votes

Only direct buffs have been to Lucian and tristana. Well technically the last whisper change from 35% to 45% but then again it lost 15 ad So it was a transfer of power in the item. Lord domrink's/giant slayer were nerfed. We saw the nerfs to DFT and Jhin, varus, and MF. Then we saw this recent patch reverting of a couple nerfs, but I guess the Bork change is just a buff for everyone that uses the item and warlord's bloodlust change was again a power transfer from its sustain to movement speed. Obviously champions/lethality being nerfed is an indirect buff to all champions that don't use it but that occurs every patch so thats not unnormal

Speeedy1 votes

pretty much spot on but even with the tristana buff she really isnt viable for top tear play. She still has the same issues she has always had.

Also im curious as to what the new itemization for marksman will entail that is coming out

Geshultz1 votes

I'd agree that tristana's kit needs a lot of work. (Personally i prefer her to have a hypercarry's kit) Like i would prefer her q to instead by passive AS in her kit through attack speed scaling and replacing her current e passives with attack speed at like 5%/10%/15%/20%/25%. Make her AS scaling 4% per level. Then give her a new q which could could be a skillshot that is poke with a slow attached upon hitting or something. Then just increase her base auto from 550 to 575. Then from there likely nerf base health a bit/base armor to make up for a stronger scaling in her kit overall. Possibly increase early cd on her e then make it scale down with levels ect. To make her balanced.

Speeedy1 votes

I just think that her kit isnt bad but what i would change on her is make her E able to detonate before the timer runs out by pressing it again. Sometimes you are wasting autos on champions after it has the max ticks on it where they are going to die by her E exploding. That is a slight buff you can do also I would make her jump animation cast time less. Those would be huge buffs to her without reworking her majorly.

Critmaster Garen2 votes

{quoted}

  1. All the marksmen may recive a dmg shield that absorbs 60-300(depending on the level 1-18)

summoner 21

  1. Making spell shield for all the marksmen that blocks the next enemy ability(just like the Edge of the night)

item 3102

  1. Making item like zonya's hourglass but fo marksmen

item 3026

Geshultz2 votes
  1. I would make it item passive with Infinity edge and Essence reaver so they are now better 1 spike items and then make the shield scale off crit up to 50% but have the values initially 30-150 then with crit at 50% 60-300 on 90 second cooldown. 2)I would put this on a zeal item or create a new zeal item and make it share a unique cooldown with edge of night. Then the item has 35 AS, 5% MS, 30% crit and make spellshield instant to pop but last only 2 seconds. 3)Add the active to death's dance and increase its price to 3700 and then make it 120 second cooldown with 3 seconds of invulnerability.

Then for yasou just make it so that he uses all his flow he he windwalls or require flow to use his e which are nerfs to his playstyle but are fair nerfs that don't hurt his power aton but require a change in playstyle. nerfs are due to buffed crit items

Silverjust1 votes

or give adcs an item like mirage blade from the black market event. an ad-item with a short defensive dash, high cooldown

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