What is Riot's stance on the idea of adding an Attack Damage + Armor Item?
I don't understand why there's no AD AR item when there is an AP AR item
, an AP MR Item
, and 3 AD MR Items
. It feels unfair that mages have an item that lowers damage from mages while also allowing then to do more damage in return and in general, yet AD champions have no such option. I've heard people state that it's because it would become a must buy in the bot lane, as ADCs would obviously want to buy it against ADCs, but mages tend to face other mages and Abyssal isn't regarded as a must buy in every case. There's obviously more context to this, which is why I'm asking for a rioter's opinion on the matter.
.
for mages and
before that and
is already doing that for fighters.
for adcs and
for assassins. its really not gonna change anything. Idk why riot doesnt just no make the items melee only but make stats drop from a passive if the character useing the item has more range than like 300--350. i think that would be great for many melee champions and allow for cuts on champions like jayces power in that he can use it to make his melee form actually viable. his ranged form is busted but i cant ever play him in melee form to get the mana back from his w passive. riot doesnt seem to understand that range is supposed to be a strength in itself.
dfg
atamas implaer. He was considered a troll pick so i used it to win games whith him all of those ap items had 120 ap on them at the time and sions spells had 80% ap ratios i think. Id get stronger with every fight his ult has almost non existent cooldown and his w was off cooldown before any one could break through it.
would love it
either