cass rechanges
Her current kit is lacking because either it took her identity and changed it too much or the numbers are not tuned just right, the one thing we can agree with is that we don't like her too much.
I thought about her theme which is poison. Then I thought what do poisons do in the fantasy setting. Well most games have them either weaken their target through attrition or susceptible to follow up damage.
so why not have her focus on that was my train of thought.
q- damage over time champions hit suffer for the duration a 3% attack speed slow stacks caps at 3. Refreshes duration with follow up q's.
w- works almost the same but stacks a more potent slow. So the longer you are in the miasma the slower the enemy champ becomes.
e- same reset mechanic when attacking poisoned targets and movement speed increase tied to it
r- remains the same
passive- targets killed while poisoned cass regains mana, 10% for champions 1% for minions