Seriously????? Still no buff on Master Yi?????

ySkym··10 votes·2,152 views

Hey guys, i am a master yi player and currently my rank is D4. Today I am going to talk about the weakest champ in league right now: Master Yi. Yea, riot, Please listen to me carefully. Master yi is freaking weak now. And I will show the specific data( win rate on each rank (from bronze to challenger), appearance rate rate, ban rate,etc)for you.

  1. Everyone knows that Tank Master Yi is really op in past season 5 and early season 6,which made master yi's wr about 53%(actually its a pretty normal wr for a low elo champ). But people have to understand that the reason caused this unbalanced shit happened is not about the champ. Its the item. Now the item has already been removed, but wtf master Yi got nerfed too???? And you know what. that's a very huge nerf (R- From 10secs to 7 secs. E - Less damage grants until you got like 300 AD). Can someone fking explain me??????
  2. Lets talk about Master yi's winrate. Make a guess!!! Wuts his win rate in challenger rank during October? Fking 0!!!!!! Yes, 0! Because no one plays him, This champ's pick rate is 0 in challenger rank. Because a fking real league player knows he is fking fking weak. The winrate in Master rank is no any better, 33%, yes, only 33%. People might say that its ok, Master Yi is a noob champ, only low elo noobs play him. Excuse me???? Let me tell you sth, there are only noob players, there are no fking noob champs. But if you still insist that master yi is not good at high elo rank, but works in low elo rank. Let me show you some fking information to help you stfu.
    • Diamond ( win rate: 49.69% )
    • Plat ( win rate: 49.58% )
    • Gold ( win rate: 48.77% )
    • Silver ( win rate: 46.97% )
    • Bronze ( win rate: 44.68% ) See it?????? You see it?????? Even in low elo rank, Mater Yi's win rate is still fking low, none of them is above 50%...Sad.
  3. After Riot removed that jungle item and made a huge nerf on Master Yi's E and R. It's very obvious that Riot hopes Master Yi comes back to an assassin, instead of a tank. Thats understandable and acceptable. I actually total agree, because Damage Yi needs a lot more skills and players can have a lot of more fun. But!!!! there is a fking precondition, if you nerf him on the tank side, you have to buff him on the assassin side enough, which i never see.
  4. During this pre-season. Most assassins got huge buffs( Rengar, Kha'zix, Akali, Kat, etc), but no Master yi?????? WTH IS THIS???? Yi is not assassin? YI is a tank???? Excuse me?????

Thanks for the reading. Sorry for my complain. Good luck Master yi! And fk you, riot.

48 Comments

Poske3 votes

Blade of the ruined king just got buffed Fervor just got more ideal for master yi

ySkym1 votes

Blade of ruined king only got 2% increase damage on current HP, which actually didn't change a lot. Fervor buffed not only Master yi, but most AD champs. And the win rate actually shows everything.

Hyperiön1 votes

He is sitting at a 48% win rate plat+. Yeah, its not the greatest, but then again. That is near balanced. Master Yi is perfectly fine. If anything, they should nerf his true damage and give him a better base AD scalling.

ySkym1 votes

That is not near balanced. LOL. A simple rule for the DOTA, league of legends or Overwatch this kind of champs competition games: If a champ is positioned for the new players or works better in low-elo rank, his win rate should be about 52-53%.

mocha bun1 votes

its not balanced, you fking low elo noob. Yi's overall win rate is only about 48%. its trash wr for a low-elo champ.

Sightless661 votes

Fervor just got more ideal for master yi

Fervor just got a bit better for all AD champions, but when you compare it to the on-hit Fervor, it got way, way worse for Master Yi than it is for other champions. He scales much better with on-hit damage than with flat AD, and he's hurt more by its change than the vast majority of other champions. That's the entire reason why BotRK getting buffed might help a little, except it certainly won't be enough.

ySkym2 votes

Plz riot!!!!!!!! buff the fking master yi!!!!

Qepu2 votes

Im guessing you're one of those people who only play MasterYi Teemo Yasuo

ySkym5 votes

Actually, I play a lot of champs except ADcarry. But, whats your point?

MLDzXnRRR2 votes

There aren't enough players in challenger/masters to get any valid statistics...

http://www.leagueofgraphs.com/rankings/rank-distribution

ySkym3 votes

Actually, according to the statistic population size rule, the statistic is valid in challenger/masters. The number of players is less compare to low elo, but its still enougn for making statistic. :)

Kilanost1 votes

1 word to refute holding any win rate as the idea for both low and high elo: auto-fill.

Kaioko2 votes

Yi does not need a buff. The jungle now currently favors champions that can gank at early levels such as Lee which is just what is in the meta currently.

Not to mention since they're buffing BTRK which is core on him. Master Yi will be just fine.

SlashStriker1 votes

{quoted}

Yi does not need a buff. The jungle now currently favors champions that can gank at early levels such as Lee which is just what is in the meta currently.

Not to mention since they're buffing BTRK which is core on him. Master Yi will be just fine.

then why shyvana got buffs and changes when she was 48% win rate and now 54% win rate while Yi was 46% win rate and now 48% win rate

why didn't riot just gave Shyvana bug fixes and that would be all since both Yi and Shyvana buy those items which get buffs item 3153 item 3124

With those winrates yo mean to tell me that poor Shyvana was in worst state than Yi and she desperately needed buffs

Kaioko1 votes

{quoted}

then why shyvana got buffs and changes when she was 48% win rate and now 54% win rate while Yi was 46% win rate and now 48% win rate

why didn't riot just gave Shyvana bug fixes and that would be all since both Yi and Shyvana buy those items which get buffs item 3153 item 3124

With those winrates yo mean to tell me that poor Shyvana was in worst state than Yi and she desperately needed buffs

Shyv is at a little under 50% winrate currently per op.gg. Also if we are going to go with 48% as too low of a win rate you've got about 60 other champions that have it worse than Master Yi.

I stand by what I said - currently the meta favors junglers that have early game pressure or that can abuse CotC. Master Yi has neither of those. This doesn't mean that he's weak, it just means the meta currently does not favor him.

Kilanost1 votes

He needs to be gutted tbh. With riot making changes to the game to really force the team aspects of league, Yi really has no place. His gameplay is toxic to the team he's on because 9 out of 10 of the kills from his "ganks" end up on him which leads to a lopsided distribution of resources that doesn't help a team past 25 minutes when the other team gets enough burst to end Yi before he gets going because the only items be bought were damage and crit. Yes, this also sounds like Yasuo and yes this is why i hate having Yasuo players on my team. I have friends who main Yasuo, and they literally can't play any other champion because they have no concept of how to play off of their team mates or how to not go completely ham 100% of the time.

TL:DR: Yi's gameplay is selfishly toxic and doesn't fit what Riot has been saying they want to accomplish in game design. Expect a rework before a buff.

ySkym1 votes

wow.

Kilanost1 votes

Sorry man, truth hurts. :)

ySkym1 votes

no no no. Wow is for your stupidness, you have no understanding about this game and I bet your rank is silver or bronze

QuidsLoons1 votes

what truth You shit a lot but i didn't see any truth words.

mocha bun1 votes

LOL, thats how low-elo players understand about Yi.

WoonStruck1 votes

"low-elo"

Says the low-elo. lol

Leave the talking to OP, please.

mocha bun1 votes

Why the fk gold, silver and bronze players leave comments here

WoonStruck1 votes

I promise you my MMR is higher than yours. With a champion that's objectively worse than yours, on average.

I skipped 2 divisions after being placed in gold 3; meanwhile you're stuck in Plat 4 with 350+ games.

mocha bun1 votes

But still, why the fk gold, silver and bronze players leave comments here? I dont want talk to you. Fk off, trash noob. Or I am sry, you good at yi? No? Then fk off again.

WoonStruck1 votes

Lol I'm right under you with under 50 games played. I'll be past you before next week. :)

mocha bun1 votes

I am a plat 2 yi player. I totally agree with you.. Yi really needs buff if you ever played yi.

Kilanost1 votes

See above comment discussing leagueofgraphs data as to why the flat win rate is misleading and why he in fact does not need a buff.

QuidsLoons1 votes

I have no idea whats riot thinking. Yi is so bad now. I don't get it why there is no buff for this weak champ.

Kilanost1 votes

If you only look at what Yi is built for, he's not really weak. He just doesnt have a kit that lends itself to what a team needs to win aside from a strong split push. I bet if you kept him basically the same but made his damage high enough to make him the strongest duelist in the game, he STILL would have a shit win rate because of this.

Its the overall kit, not the numbers that needs work. Hence, rework.

ySkym2 votes

Hmm. Its not true either. YI's play pattern never changed after season3. But during season 3,4,5 and early seaon 6. A lot of people plays Yi, his win rate is above 53. And some people even play him on master and challenger rank. However. After Patch 6.6's big nerf. Yi's win rate suddenly drop to 47% now. So, Yi doesn't need rework, Yi just needs buff.

Sightless661 votes

I bet if you kept him basically the same but made his damage high enough to make him the strongest duelist in the game, he STILL would have a shit win rate because of this.

You are provably wrong. When he had more damage as a result of sated devourer existing, his winrate went between 51% and 54% based on individual nerfs and buffs. When he lost the cost-efficient damage that gave him, his winrate dropped. Turns out, his winrate changes based on whether or not he's bad or good.

Seriously man, look up his patch and balance history before making a claim about it.

Kilanost2 votes

Go to leagueofgraphs for Master Yi, Scroll past the win rate to the graph called "Win rate/ Ranked games played." You will see that people who play Master Yi often in ranked games achieve significantly higher win rates. At 80 ranked games played with master yi, you will notice people in that category achieve on average a 57% win rate.

This champion does not need a buff. People just need to learn to play him.

Below I've included season 6 changes to buffs/nerfs to Master Yi. The list is almost entirely Buffs and bug fixes that equate to buffs.

Additionally, if you consider the shortened respawn timers affect of lengthing the game, this is a very strong buff to Master Yi. as his win rate peaks at about 43 minutes.

If you look at item build win rates, the one with Guinsoo's rageblade (which has the old devourer passive) has a 61% win rate. The 5 top win rate core builds all have win rates well above 50% and account for less than 25% of the core build of people playing Master Yi which lends support to the idea that inexperience, incorrect building is more the reason for his perceived "weakness" that you are claiming merits his buff.

Seriously man, learn to look at more info than just the flat win rate and how to interpret data.

All of you whiny Master Yi players who are waxing nostalgic over the glory days of devourer and Penta kills, I'm sorry to tell you that your champion is balanced, you just never learned to adapt.

Mic drop.

V6.23 Alpha Strike.png Alpha Strike BUG FIX: Fixed a bug causing the cooldown to sometimes not display properly. V6.22 Alpha Strike.png Alpha Strike BUG FIX: Now properly charges Statikk Shiv item.png Statikk Shiv's passive. V6.21 Double Strike.png Double Strike BUG FIX: Fixed a bug where Master Yi would not critically strike monsters after Double Striking them at certain attack speeds. Alpha Strike.png Alpha Strike BUG FIX: Dying during Alpha Strike will properly play Master Yi's death animation, placing him where Alpha Strike was portraying him to be. NEW EFFECT: Minimum untargetability of 0.25 seconds. BUG FIX: Fixed a bug where Alpha Strike could sometimes fail to cast but still go on cooldown, and be unable to be reset by basic attacking until Master Yi cast Alpha Strike again. NEW EFFECT: Alpha Strike now also grants vision of where Master Yi will strike on his next bounce. Alpha Strike won't place Master Yi on top of Baron Nashor Baron Nashor if it is the primary target. Meditate.png Meditate is no longer momentarily locked out after a failed Alpha Strike cast. Master Yi now becomes eligible for assists as soon as Alpha Strike visually bounces to a target (even though damage is only applied at the end of the animation). Wuju Style.png Wuju Style BUG FIX: Fixed a bug where Wuju Style's passive attack damage bonus wasn’' counting toward the 25% bonus AD scaling of its active effect if Wuju Style was cast immediately as its cooldown expired. V6.10 Meditate.png Meditate Per-second AP ratio increased to (+ 25% AP) from (+ 15% AP) Wuju Style.png Wuju Style Active bonus true damage increased to 14 / 23 / 32 / 41 / 50 from 12 / 19 / 26 / 33 / 40 V6.8 Highlander.png Highlander Cooldown increased to 85 from 75 Duration reduced to 7 seconds from 10 On-kill/on-assist duration extension increased to 7 seconds from 4 V6.6 Wuju Style.png Wuju Style Active bonus true damage increased to 12 / 19 / 26 / 33 / 40 from 10 / 15 / 20 / 25 / 30 AD ratio changed to (+ 25% Bonus AD) from (+ 10 / 12.5 / 15 / 17.5 / 20% AD)

Sightless662 votes

Ok, we're going to have a little talk about interpreting statistics, and about how to tell when a website's statistics should be strongly questioned instead of accepted at face value.

At 80 ranked games played with master yi, you will notice people in that category achieve on average a 57% win rate.

That might look like compelling data, except I took a second to wonder if there are any other champions that have similar stats. Like, how about Urgot, who hits a 55% winrate at 10 games and only goes up from there? Or what about Mordekaiser, who hits a 57% winrate after 30 games? Hell, fucking Kalista is almost at 57.5%, and she's complete and utter trash. So does Twitch, who is stronger than all of them put together. And yet, this data would suggest to me that they have no differences in play for people who have even very limited experience on them.

So, if a statistic is coming out exactly the same, with almost the exactly the same curve for almost every champion, regardless of their balance state, then it tells me that I should be incredibly fucking skeptical of that data. So, no, I don't trust this data. I think it fails the statistical smell test. I think whatever calculations they're doing are based off of horrible sampling.

If I was going by this data, I'd pretty much only get to say Azir was weak, and that's only because he takes a long time to get up to his 54%.

If you look at item build win rates, the one with Guinsoo's rageblade (which has the old devourer passive) has a 61% win rate.

With no posted data about their sample size, and with winrates around 57-60% for all the builds on virtually any champion. Hell, apparantly if I just build Hurricane into BotRK into BT on Kalista I get a 58% winrate. That's all it takes to make one the worst champions in the game OP.

Seriously, why do you trust this data? What inspired you to think "this the site worth taking numbers from"?

Seriously man, learn to look at more info than just the flat win rate and how to interpret data.

Are you serious? You're citing a website that fails every statistical smell test (doesn't tell you anything about their sampling size, has no collection details, posts similar numbers for every champion, and has a huge difference in posted numbers from other League sites), and you're trying to tell people to learn how to interpret data? You need to learn about skepticism and its value in interpreting statistics.

LeagueofGraphs is pure bullshit for anything which might even conceivably have a small sample size. Which, by the way, includes 3 item builds.

Below I've included season 6 changes to buffs/nerfs to Master Yi. The list is almost entirely Buffs and bug fixes that equate to buffs.

Yeah, and he manages to suck despite that. Gives context onto how bad he was.

Also, be sure to keep in mind that any bug fix related to alpha strike introduced new bugs. Like, the bug causing him to not follow his targets if they use a movement ability.

Kilanost1 votes

At second look I will concede you make some good points about this website. I wrongfully assumed these were all plugged into some Riot API. Now I have to go through and figure out which of these league sites are worth looking at. Thanks asshole, LOL jk (Thats my east coast version of an apology). You just hit one of my pet peeves and I went on tilt (using win rates as the sole justification for a buff).

But on the real....

I will still urge you not to use flat win rates a fulcrum for balancing. There are just entirely too many confounding variables as to why a win rate may be low on any given champion. Auto fill and the idea that a champion is "easy" might lead to lower win rates at higher elos when someone who doesn't play jungle gets stuck there. He's also a cheap champion that anyone can buy after playing about 4 games. Normally with a higher expenditure, we work harder at champions we buy to learn how to play them well. But with a champion that costs 450 IP, most people will have no problem dumping the champion after racking up a few losses (there's a term for this that escapes me). Then you have people telling people who jsut start playing league and want to jungle that Master Yi is an easy jungler to learn (which is true if all you care about is clearing the jungle....and may not even still be all that true anymore. I'm not sure). This is all in assessing low win rates.

High win rates are generally more reliable as you can't consistently have people playing champions and, in essence, accidentally get a higher than normal win rate. I'm wording this poorly but I'm sure you understand what I'm saying. The exception to this are champions that are barely ever played except by a very small population of people who play them as their mains...Galio and Ramus come to mind.

Also I wouldn't be surprised to see Master Yi's win rates increase with the Guinsoo buff and bork buff so this may just be a matter of waiting for the new data to come in.

WoonStruck1 votes

"weakest champ"

Lol. Yi may not be in the greatest spot, but he's far from the weakest champ.

ySkym1 votes

My point is, The champs work better for new players, like Mumu, Garen, Teemo, etc. Their win rate are all above 50%, except yi.

All Skillzz1 votes

[{quoted}](name=iiiY retsaM,realm=NA,application-id=3ErqAdtq,discussion-id=naBh7Fdv,comment-id=00070000,timestamp=2016-11-29T16:36:51.142+0000)

My point is, The champs work better for new players, like Mumu, Garen, Teemo, etc. Their win rate are all above 50%, except yi.

because yi is not easy. there are tons of outplays you can do with his Q and cowsep shows you that. there is no outplays or flashy shit done by teemo or garen. sit in bush blind or bait into a shroom field. sit in a bush Q silence an E on a squishy finish with R. and amumu is just a cc bot that you only have to hit Q with to do your biggest team support. yi needs to know when to go in who to go in and when to use Q to dodge targeted cc/damaging skillshots.

ySkym1 votes

So, if you positioned yi as a hard champ, a skilled champ not for the new players. Then he should have good pick rate and win rate on high elo rank, Which is not true! And by the way, your cowsep sucks too now.

WoonStruck1 votes

Garen's not doing so hot either, just FYI.

Riot has problems balancing champions who lack movement-affecting CC in general because they don't know what's acceptable for damage as a trade-off to lacking utility and what's not.

ySkym1 votes

True. I hope Riot can work on it, its a very serious problem.

PermabannedGaren1 votes

[{quoted}](name=iiiY retsaM,realm=NA,application-id=3ErqAdtq,discussion-id=naBh7Fdv,comment-id=00070000,timestamp=2016-11-29T16:36:51.142+0000)

My point is, The champs work better for new players, like Mumu, Garen, Teemo, etc. Their win rate are all above 50%, except yi.

Garen has a worse win rate in plat and up than Yi.

http://champion.gg/champion/MasterYi

http://champion.gg/champion/Garen

All Skillzz1 votes

diamond 4 yi main, cares about win rate of yi in bronze lol. hell he is even banned in bronze/silver.

ySkym1 votes

Yo? what‘s your point? I should just focus the YI's wr above diamond? Ok, so let me tell you, Yi's wr on diamond is 49, master is 33. But still, whats your point? I am a pro yi player and thats why i try to tell you guys the situation about yi. But whats your rank and whats your skillscore on yi?

SlashStriker1 votes

Currently Yi's winrate was increased to 48% which is guess because of these items item 3153 item 3124 IMO Yi is not well supported champion and seems like Riot doesn't even care. Alpha Strike and Double Strike can critically strike. Master Yi is focused on Critical Strikes Yet non of Master yi recommended builds suggest critical strikes. http://i.imgur.com/VargFUp.jpg You don't need lethality on critical strike champion. What the hell

Greenfather's Gift - Stepping into brush causes your next attack or damaging ability to deal 3% of target's current health as bonus magic damage. How the fk am i suppose to properly utilize that on Yi? Why does it have to be in the brush only? Why only Rengar has to be supported by that mastery?

Everybody talks that Shyvana needs buffs when she had 48% win rate, but don't mind that Yi got 46% win rate and his win rate was keep going down. I got nothing against Shyvana btw I am completely cool with her

in this patch and Shyvana's Win Rate some how got 54% win rate Yi win rate got 48% win rate So Why Shyvana winrate skyrocket and Yi still under 50%?

Everybody says Yi is fine but why only play him in the jungle then and not play him mid and top? Is he better jungler that other junglers?

Ichabod11 votes

Too many people are bitching about champs based on win rates. whining cry Yi needs a buff because he's at 48%. whining gurgling sound But Shyvana got a buff because she had a low win rate, and now sky rocketed.

Everyone needs to take the pacifier out of their mouths and think a little. Riot does NOT buff or nerf a champ based on win rates alone. That would be ridiculous, especially since win rates/pick rates correlate heavily on popularity and the current meta.

Yi just doesn't fit the current meta. There was a time in recent seasons that he DID fit the meta. He's not going to get a real buff, because any hard tweaking would put him back into that monster state that no one but whiney Yi mains would enjoy.

Yi is a team reliant champ (just like kog'ma). By this, I mean that the team has to fit around Yi's strengths in order for him to work well. He's a niche pick (just like a "Protect the Kog'ma" team). Kog'ma's current win rate is garbage. Not because he's a weak champ, but because he's heavily reliant on his team.

Yi is not an assassin, and those who want to squeeze him into this role are only adding to his win rate. He's a duelist/split pusher. If you're obsessed with him and want him to win games, play with friends who are willing to play around your selfish ass.

Also, don't ignore all the other champs who have a 48% win rate. It doesn't mean that they are bad, it just means that there are not enough good players with them to push the TOTAL over 50%.

Anything with a 50% (+/-2%) (considering all the aspects that go into creating that number) is a balanced champion. This range means that if you are good with that champion (or play them correctly with a well thought out team comp) you should have a win rate above 50%. Even a win rate of 51% means that you are climbing. If you are stuck at 50%, then you are in the right rank for you.

TLDR = Quit your bitching. Yi is balanced, just like any other champ with a 50% (+/- 2%) win rate. Just learn to play them better, or accept that you're stuck in the correct rank and the blame is on you, not Master Yi.

DaNinad1 votes

Fervor.... Bork...... Meditate charging up double strike..... Do you want 20% ad on master yi's e now?

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