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10 mins to actually start a game

Wickernadz··1 votes·418 views

5 min queues, (even though it only ever says wait time is like 1:30), then once you're in the game you can't pick a hero and go do something, and, you have to wait to ban, (if you're playing ranked), and, you have to lock in your champ or it auto dodges. And the pick ban phase is 4-5 mins. Then the game loads for 1-3 minutes. You're looking at a regular 13 min wait between games from when you're actually playing. Average game is 30 mins? So, literally almost 50% of the time you're waiting. That is a massively poor way to design anything. It wouldn't be so bad, if you could afk during it. But, you have to wait for queue timer to pop, (or risk not clicking it and starting all over for 5 mins), even then you can't leave after you join the game, because you have to ban and actually pick your champ and lock it in. This game (to play ranked) literally requires you to sit and do nothing while it wastes 13 mins of your time. That needs....to be.....changed. This is some amateur level game design. I would think the worlds most popular video game would seriously be beyond this.

2 Comments

Discount Milk1 votes

Amateur level game design

But are you gonna suggest anything different? Don't think so.

Wickernadz1 votes

one doesn't need to have the cure to point out a disease that needs one. What I did was inherently constructive. Or are you still like 10 years old where that concept hasn't dawned on you, yet?

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