Zed Balance Discussion
I know a lot of people have a hatred for a lot of assassins, and this guy
tends to be one of the champions that the community constantly criticizes. In this thread, I would like to have a discussion on why I think (and what the community thinks) is balanced and what is broken about Zed. Here, I am going to list what I think is balanced about out shadowy friend.
- Zed's kit has quite a bit of counterplay to it.
Now, I know what you're thinking. "But Arkerin-sempai, how could a champ that has two blinks and tons of damage have counterplay?" There are quite a few answers to this question, the first having to do with itemization. Yes, you heard it here folks. For just one small payment of 3300 gold, you can get yourself a shiiiiiiny new car
Zhonya's Hourglass! This magical item allows you to become invulnerable to all damage sources for 2.5 whole seconds. Don't use AP? No problem! For just one payment of 1250 gold (down from 1550 a few patches ago), you can cleanse the Death Mark of Zed with a
Quicksilver Sash, causing him to completely waste his ultimate on you and cry. Purchasing either of these items vs Zed is going to make it way harder for him to kill you straight up.
Another reason why his kit has counterplay is because of his Energy Costs. There is a big yellow bar underneath Zed's HP that displays just how much energy he has at his disposal. This gives the opponent playing against Zed ample opportunities to punish him where he can't really fight back. This also requires the Zed player to be good at managing his Energy and knowing when he has enough to be a threat or not. This displays healthy patterns in playstyle where Zed has to constantly decide whether to use his energy now to poke you, to save it for an escape, or to wait for a better opportunity. It also allows his opponent to act accordingly.
The final reason is because a lot of his damage is avoidable. His Deathmark can be QSS'd or Zhonya'd. His Q is a skillshot, his E is basically melee range and if you avoid his shadows you avoid a lot of his potential damage. With time and practice, you can actually learn to counter Zed pretty well.
- Zed is extremely inefficient in teamfights.
This is a bit more debatable, but I believe that Zed, unless played at his highest possible level, just sucks in teamfights. He gets CC'd, he gets bursted, he gets kited, he gets peeled, and all these other amazing things I'm glad are in this game. Honestly, Zed is hard as hell to play, and even more so in teamfights. Seriously, go watch a high level game where Zed tries to join a real 5v5 teamfight. He'll stay in the back doing nothing but throwing Qs until one target happens to misposition. This is an even bigger weakness in competitive, as it forces Zed to stick to splitpushing for most of the lategame.
- Zed tends to get outscaled by other assassins.
Compare Zed to
. All of these champions have reliable, unavoidable damage that comes in huge bursts. A lot of these champions also have ways of efficiently teamfighting, while also having amazing dueling potential. A good Leblanc can kite Zed with her chains and outplay his shadows with her Distortions. A good Fizz can just avoid his damage window altogether with Playful/Trickster. Talon can 100-0 Zed once Zed ults, and can use Shadow Assault to hide from Zed's combo during Death Mark. And the list goes on.
However, I do agree that some aspects of Zed can be completely unhealthy. But one tends to stick to me the most.
CRITS
Crits themselves aren't as bad as people make them out to be. It's when a champion who is supposed to have windows of opportunity to kill you, can kill you off of randomness despite you outplaying his damage window in his Death Mark. Just imagine, you're playing Ahri. Zed Deathmarks on you, and then you zhonyas. You then use your spells to get away from his damage at half HP. Suddenly, BOOM. Crit + Passive Damage. Oneshot. Tears and blood. And then Lucian's level 2 power spike. Ugh.
I don't really see a way of getting around this though. As an Attack Damage based champion, Zed always will have the option of buying crit. And reworking Zed into an AP champion would be a poor choice for identity reasons. If Riot could find some way to stop Zed's critting from being so oppressive (maybe making Death Mark not scale with crits, therefore making it far less efficient on him?)
And with all that said, now I turn to Rioters and the Community and ask, what do you think should stay the same about Zed? What do you think should be different? Discuss.
. You now have 30-50 armor for your laning phase. This will be a burden on Zed, as without decent ArPen and assuming you can farm well enough, he won't be able to 100-0 you through it.