Idea to rework Alistar's passive
passive is this:
Trample RANGE: 300
**Trample **
After using an ability, Alistar stampedes for 3 seconds, ignoring unit collision and dealing 「 7 - 24 」 (+ 10% AP) magic damage per second to nearby enemy units and structures (200% damage against enemy minions).
This has caused
supports to steal many kills because of the damage from the passive. I have an idea that can replace this passive with something even better.
should have a passive where if he loses a percent health he gains bonus armor/magic resist.
_For example: _
At 100% health - no bonus 70% - +5 armor/magic resist 55% - +10 armor/magic resist 40% - +15 armor/magic resist 25% - +20 armor/magic resist (At each percent listed here it just adds on +5, it does not add up 5+10+15+20)