This wasn't very entertaining...
Somehow got matched with others that are wayyy past my level of skill and due to this we lost the game in 20 mins while I watched my team feed uncontrollably because we could've do anything about it. Worst part is that it caused a fair bit of tilt throughtout my team and because I help de-snowball (if you will call it that) lanes that need the help, so most tilt and flame was centered towards my actions, i.e. tried to gank once and got flamed by the darius. I'm just wanting to play the game with my skill level yet I cant do this because of these match-ups, I would rather enjoy a game than hate it and have to post stuff like this.
Taking this into further depth:
- Jinx's MMR: Estimated at Gold 3 with 1726 MMR
- Lee's MMR: Played SoloQ till Plat 4 and stopped, currently doing Flex at Gold 3 with an MMR of 1726
- Rumble's MMR: Estimated Gold 3 with 1726 MMR
- Graves' MMR: Also 1726 MMR, also in Gold 1 Flex/Gold 5 SoloQ
- Jhin's MMR: 1726 MMR, Gold 1 Flex/Plat 2 SoloQ
Our Team:
- My MMR: Silver 5 that "somehow" reached 1726 MMR magically
- Braum's MMR: Silver 5 also reachinch this 1726 MMR Thresh hold
- Katarina's MMR: Same exact results...
- Lucian's MMR: In Ranked has a Bronze 4 MMR of 962, but is somehow match and given the usual 1726 MMR.
- Darius' MMR: Actually good ranked soloQ MMR of 1256 (Silver 5), but get's the same results of 1726 MMR.
This simple flaw is messing up tons of games where you have major gaps between mechanics, macro, call making, map awareness and many other forms of skill gaps. I truly only want a better gaming experience for myself and the other players of league.
TL;DR : MMR system is flawed causing big gaps of skill level between players and this is me trying to get Riots attention to atleast attempt to fix the issue.
Thank you for reading this otherwise, RageQ2
[slayer-pantheon-thumbs]