An important message from Katarina mains to Riot

Regina PhaIange··234 votes·31,466 views

This post was made by a major portion of the KatarinaMains community as a means of direct communication between us and Riot games regarding Kat. Our aim is to attract attention to the dissatisfaction, concerns, and rid of the confusion that we ( as a community ) may have between Riot regarding the current iteration of Katarina.

Due to many assassin champions like Rengar, LeBlanc and Fizz receiving beneficial reverts, we decided that it was our turn to send a statement; in hopes of receiving the opinions of Riot and bringing her up to par on what we believe she should be. Ideally, the end result of this change would be to make Katarina more FUN as well as restore the fluidity in her kit (which she lost after the update). I would also like to state that we do understand that Kat is sitting at a reasonable win rate right now. The desired outcome here, is not buffing/tweaking numbers, but QOL changes/mini-updates to her current kit; making her more fun to play. We do not want her to be over-buffed state like during preseasons 7, 8 and the few months following that.

We'd like to send a clear message to Riot saying that we understand you are trying your best to make this game fun for everyone, we do appreciate that a lot.

After the assassin update, Katarina went from zero cast times/delays ( besides her q ) to receiving them on every ability she has in her kit. A negative change for the feel of the champion, she now feels sluggish and awkward to pilot. The delay on her sinister steel is comprehensible due to the damage, improved scaling, and the mobility it now provides. We are willing to accept that delays are now a part of her identity. Even so, we do believe that the delays should be reduced. Perhaps every time she puts a point in her ult or reducing the delay in general, even by a minuscule amount like 0.25 seconds would help to level her out.

Currently, the most unsatisfying and frustrating part about Katarina is her bread and butter ability, Shunpo. It used to feel amazing to use before the update; doing what the spell was intended to do. Here's our problems with the ability:

Shunpo's cast-time is the cause of many spell buffering issues that Katarina has. The most common one is the interaction with Hextech Gunblade and Preparation ( W ). It is extremely disheartening to press an ability expecting an outcome, only to be met with nothing.

The cast time on Shunpo is the cause of many inconsistent interactions with cc and other abilities in the game. Some actually favor Kat - others don't. Some interactions leave the Kat player or the person playing against her, frustrated and confused. For example, it feels awful for the Kat player to react properly to an incoming ability and still get damaged/cc-ed by it. Using Shunpo, only to get hit by Morgana's Q or Blitz's Q at the new location or canceling an enemy ability because it had connected during the cast time ( e.g canceling Vayne's E and Tristana's R, putting the abilities on cooldown even if they connect while she is using Shunpo).

Additionally, Shunpo needs to retain Katarina's basic attack target to Shunpo's target. As of now, it does not interact this way; leading, to awkward situations where the game "moonwalks" you to the pre-selected target instead of attacking the one Shunpo had targeted. Below is a brief example,

Link to Shunpo Moonwalking: https://gfycat.com/InfantileGleamingGlobefish

Previously, Riot stated that the cast time on Shunpo enables the enemies to read when Kat is about to engage and allows for easier tracking during teamfights. However, the daggers ( her passive ) already do an excellent job at this. For instance, if Kat sets up a Q or a W before engaging, the enemy knows the exact area in which Kat will be able to damage. If Kat chooses to engage with Shunpo first and then throw her blades, they will always take a little over a second to fall down, allowing more than enough time for someone to react to the dagger. In short, the enemy always knows where Kat is going to jump because of her dagger mechanic. Unlike Shunpo's particles, her daggers provide a better job at tracking.

Another point of concern is the auto attack reset on this current Shunpo. Clearly, on a spell focused champion like Katarina, it's out of place. It makes her harder to balance, since Riot counts the auto attack reset to be apart of Shunpo's damage, explaining the damage nerfs to Shunpo. Old Kat still had an AA reset on Shunpo but it wasn't as swift as the current version. The AA reset we have now can outright win us the laning phase if the rest of her damage is enough to 100-0 them in the laning phase. We saw this on the released version of reworked Kat. She could kill nearly everyone in the game at levels 2 and 3, and that had a lot to do with the AA reset on Shunpo. Everything explained above covers why her Shunpo does so little damage; this does not mean it is the correct way to combat this. 15-75 base damage is appalling and the scalings are honestly just as bad. ( Maybe a new mechanic could be introduced in place of the AA reset? )

Last but not least, Shunpo does not feel like a true blink anymore. In fact, it feels like a mini-dash. Many also agree that the VFX of the spell could be vastly improved. It's basically a recycled animation of Katarina capturing points/shrines in dominion with an added streak. The VFX prior to the update suited the ability considerably and is preferred by the majority of us. We'd also accept a new visual effect that blends with the current version of Katarina better; if preferrred by Riot to not revert to the original. Essentially, the ability looks incomplete.

For the time being I'd like to add that as a community, we prioritize gameplay over visuals. However, if Riot decides to work on fixing Katarina, updated VFX for Shunpo would be more than appreciated. What would be insane is if Riot had enough resources to update Kat's model to meet the current standards. ( Though, the current one is not bad at all. ) Wishful thinking.

Next, we'd like to express our dislike towards Gunblade and Katarina. She feels like a completely different champion before and after she purchases the item. This sudden power spike is extremely unhealthy and polarizing, especially for opponents. It's extremely disappointing to have little to no way of outplaying Kat just because of an active item, ( "Oh great.. She has Gunblade completed now.. I have to play safe or I die.. ). We really do not appreciate how the item is a must-build every game for Kat to extent where it would determine win or loss. We understand that item synergies are good and will always exist but this one is much too extreme. We'd like some flexibility, variety, and creativity; even in our first item choices, like Pre-update. Yes, Ludens was a very good item on Kat. But it didn't feel awful to rush Abyssal, Zhonyas or Haunting guise before building it.

Gameplay: Katarina feels very clunky and unrewarding to play; her pattern in teamfights can sometimes be very boring and repetitive: Keep throwing out Q's and W's and hope the enemy squishy walks over it, then engage. Old Kat had a similar thought process but not to this extremity. In that identity, Kat had to wait for enemies to use key abilities, then following with Death Lotus on high priority targets. Which one actually involves more planning ?

This current kit leaves Katarina losing nearly any matchup or competent player. Differing from other champions, Katarina is bounded to her daggers, whilst other champions are able to target their "instantaneous" damage. Kat already sacrifices a lot of single target damage because of her AOE playstyle, why does she need to have a delay on every single ability in her Kit? If Katarina is not able to assassinate an enemy squishy effectively, why is she even an assassin?

Furthermore, Katarina's Shunpo refund is extremely punishing and clunky early in the game. A little while after the release of the update, the cooldown and damage (scaling) of Shunpo was nerfed. Since then, Shunpo as well as Dagger damage was nerfed further. We'd like to see Katarina start off with a lower cooldown on Shunpo. The inital intent of her update was to make her stronger in lane. This has not been the case since the release of her kit. She now has one of the weakest - if not the weakest - laning phases in the mid lane.

Lastly, Death lotus whilst an Iconic ability, feels out of place in Katarina's current kit. Death Lotus was great when Old Kat could just blow all her abilities in one go since she actually wanted to channel it until at least one opponent died or her Sinister Steel (W) came back up. Now it's extremely undermined by the dagger mechanic. Death Lotus on the New Kat is now channeled during the time it takes for a dagger to fall down. The purpose of Katarina is to take out a low health target; she should not be looking to wait and burn out an entire heath bar of opponents.

tl;dr:

As a champion, Katarina needs some heavy changes. Her intended playstyle has been broken and she feels very stale and clunky. Her Shunpo needs work as it feels dissatisfying to use, Her dagger timings could be changed, Even her iconic Death Lotus feels out of place. All in all, Katarina should be a swift and deadly assassin, focusing on her passive to maximize the amount of DPS and AOE damage she outputs. Currently, she performs with a lag and is extremely unsatisfying to play and play against.

Finally here are some words from fellow Katarina mains:

"Damage is not a concern for me since when it comes down to it I can rely on Voracity to turn games. I do not think anyone can do this when Katarina is held back by delays."

"Voracity as a passive is overshadowed by the new dagger mechanic and it almost feels like Riot could completely remove Voracity and we'd hardly notice the difference. -Lovesick (OCE)

"I just want Shunpo cooldown(or casttime) to be touched up. It's infuriating that until you're level 11, anyone can walk out of Q before E is up, in the EWQE, you are lucky if you can even land the E before the dagger disappears it feels so infinitely long. " -Somekat

"Her Shunpo feels slow, clunky and the VFX are lackluster. The old one was simply better and made me feel the fantasy. I want more flexibility in my build paths. Gunblade shouldn't be a mandatory item every single match. Her model and animations are feeling the age. She is starting to look outdated." -Heilel (BR)

"They should do some minor works on her shunpo to begin with, like removing the cast time, partially revert the cd nerf and fix the interaction with gunblade. If they come up with these changes which I'm really hoping to see, I think she'll be in a better state in every way without killing the counterplay aspect which is frontloaded in her daggers." -Katard (EUW)

"I want katarina to feel rewarding to play well, not to feel rewarding for your enemies playing poorly." -Le Suneater (NA)

"It's important to note that the majority of Katarina mains are willing to sacrifice damage (in daggers) in exchange for more speed and shorter delays" -LiterallyMayo

"It really feels like kat has a disadvantage in lane from the start of the game and you need some kills just to go even with your enemy laner." -KaitoMarmota

"I want gunblade to go off when I try to e - gunblade. Most times it doesn’t go off and it has cost me countless games." -Dbshort2 (NA)

"Katarina is way too clunky at the moment. It's almost never fun to play her at the moment. I don't feel any satisfaction from her current state, the nerfs made her borderline useless. Her E delay, her extremely long dagger delay, relying on Hextech Gunblade. She used to be a really fun champion. Not anymore." -The Red Azrael (EUNE)

"It doesnt matter how good you are, but how bad are your enemies while playing Katarina." -GG NO AD CARRY (EUNE)

"It just feels like Kata is not working anymore (since season 8) as clean and smooth as she used to and as other champions do atm. Increase E refund persentage at early levels, remove E cast time, fix ability queueing and gunblade interaction, make her autoattacks smoother/faster, fix Kata to change her attack priority if she E's on a target the target she E'd on, adjust dagger's drop time and radius. Feel free to balance by nerfing her ulti or her survivability. That's what i wish for." -4nirataK, EUNE (Master Tier season 7, ex rank 2 Kata world, 2.8M mastery points)

“Katarina should be a champion where you are rewarded for your own well-doings, not capitalizing off of the mistakes of others.” - Death By Kat (NA)

233 Comments

BLIGHTBRINGER48 votes

+1 Upvoted for the obvious large amount of work effort that was put into making this post by several people. I really hope a Rioter will see this post, so they can give their own thoughts and opinions on your points.

La Bello46 votes

After the assassin update, Katarina went from zero cast times/delays ( besides her q ) to receiving them on every ability she has in her kit. A negative change for the feel of the champion,

this was done on purpose to raise Kat's TTK and hopefully remove that 100-0 in 0.5s SURPRISE factor. While it might be true that other champions have it that doesn't not necessarily mean katarina having it too would make the game any better overall.

I think this part of Kat is fine and gives more lee way for counterplay. Even now playing AGAINST Kat when she nabs you with a Q then instantly poofs behind you right before the dagger drops it can catch many people off guard.(OR if the Kat player is good they can just use item 3146 to all but guarantee a slash or two)

For the time being I'd like to add that as a community, we prioritize gameplay over visuals. However, if Riot decides to work on fixing Katarina, updated VFX for Shunpo would be more than appreciated. What would be insane is if Riot had enough resources to update Kat's model to meet the current standards.

agree 100% and while they are at it they should do something about Chroma Kat (Mercenary). Blue hair green jacket aint exactly worth 520 RP nowadays. This along with other lame Season 1-2 chroma's should be looked at (Black Belt Udyr,Swamp/Deadly Kennen/Royal Shaco ) once the day of updating comes around however I feel like Katarina has already gotten her Update so its a bit... unfair for her that the standards just happened to be reinvented post VGU .

as a small side note I also agree that current Kat model is perfectly fine BUT her animations,VO and VFX are pretty sub par which is where I want attention to be focused. Have her talk about the strained relationship with her Dad, Have her make an uneasy truce with Swain Swain, Have her strike up a friendly kill counting game with Talon Talon or gasp in horror at her Cassiopeia little sisters disfigurement and tease her a bit ("So uh.....Does that mean I get to have your shoe collection now?"). Have her tease Garen Garen a bit too or groan at having to work with Swains thugs Darius Darius and Draven Draven. Have her do SOMETHING other than shout "BLOOD 4 NOXUS!!1!" every 5 seconds.

something OP didnt talk about which has always bugged me is that Attack Damage on Katarina still seems to be nothing more than a subpar version of full AP. Katarina does not even have any physical abilities unlike Akali so the hybrid design is really lost. It may afford Katarina some slightly different itemization options BUT because you are a CC-less assassin who has to prioritize kill pressure above all else realistically fitting in a item 3053 item 3026 item 3156 over just raw magic pen+ Dcap and AP is pretty ridiculous.

I would not be opposed to seeing AD as a whole dropped from Katarina's kit and her gaining other mechanics or buffs in turn. Hybrid ratios should only exist if they open up a new meaningful playstyle or tradeoff (like How AP Gangplank forgoes all his basic kit damage to make his ultimate into one of the strongest teamfight tools in the game) . Katarina obviously has none of which so I dont see any point to it existing anymore.

Unvictus9 votes

Referring to the AD scalings on Kat, the Rioter in charge of her most recent update stated that the AD ratios are there to make gunblade a viable option if she chooses to buy it. Sadly, all it did was make gunblade a necessity, but didn’t allow for further AD itemization with the exception of the occasional item 3155 if against teams with heavy ap burst.

Mordepool38 votes

So your complaining they added Counterplay to a blinking Aoe Team assasin? Huh. Well GL with that. Probably won't change much

Z3Sleeper20 votes

I have to agree that dagger delay is enough counterplay for the champion. Shunpo delay just leads to wonky situations as described in the OP.

Afterall, she can only shunpo once without a kill or dagger reset. So as long as people aren't dying to EQ's with no dagger pickups, it should still be fairly easy to track her.

Additionally, a delay was already added to the dagger mechanic to not fully refund Shunpo's cooldown, but rather most of it, leaving ample time to punish her between non-kill reset Shunpos.

Shunpo delay isn't really something that's seriously factored into gameplay by the kat player or her opponents, it's just kinda there.

So really, between the addition of dagger drop delay, most of her damage being tied to those drops and partial cooldown refund on E rather than full, I think they've given her more than enough counterplay to call the E cast time an unnecessary add-on.

Mordepool10 votes

As someone who has played vs Every iteration of the Champion. I like this one the best. Maybe she needs QOL buffs but I don't think we should ever go back too " want a Pentakill just pick Katarina it's easy "

Z3Sleeper7 votes

E cast time being removed won't turn in to that I'm 100% sure. All her damage is in her dagger drops, Q and E do rather negligible damage so she'll still need to wait to pick up those daggers that have set drop speeds. Her moving slightly sooner with E isn't gonna make her pick em up any faster since whether she gets there sooner or later, the dagger is gonna drop at the same speed.

Unvictus17 votes

As a fellow Katarina main, I would like to start by saying thank you for taking the time to put this well written post together in order to get some kind of a reply from Riot concerning their take on her current state.

I’d like to follow by saying that I am so happy with her rework and unlike some Kat players, a rework is the last thing I want. That being said, I agree with pretty much every single thing you’ve said. Her current state really worries me because she is outperformed by literally every other assassin for all the reasons you mentioned. Leblanc and Rengar were reverted basically to their former selves, meanwhile Kat is the only one left with so many delays in her kit. The two things I would like to see changed most are the delay on shunpo and the drop times on daggers. For the same reason you listed I just don’t think the delay on shunpo is needed and seems to only exist to make her more clunky. Dagger drop times should be lowered especially later into the game as she really struggles to burst a squishy without getting one shot while waiting for a dagger to drop.

I would hope at the very least we as a community of Katarina players can get Riot’s attention so that they may know how we feel about her current state. Hopefully this leads to a constructive conversation and we can get Kat into a good spot for all.

Vztah5 votes

At least she ain't as bad as Diana.

TheMysticWar13 votes

[deleted]

TempName5484610 votes

and nerf her damage or what?

Kloak10 votes

http://leagueoflegends.wikia.com/wiki/Katarina/History

If you scroll through Katarina's patch history, you will notice that she has received only nerfs since her rework in patch 6.22 up until today.

BalistixBasher9 votes

As a Kat main, I 100% agree with the Shunpo details. I've been saying this for months now and it's always bothered me how delayed her e is when it's literally a blink. However, Death Lotus should remain the same. It's unique to her kit and still very viable.

Thefrostyviking8 votes

A well written post delivered in a civilized manner unlike the rengar invasion we got to deal with, good job!

Upvoting it for manners and good writing although i cant say i know anything about kata in her current state.

Fízz v27 votes

Fizz receiving beneficial reverts

not imo, his kit is even shittier now and they just buffed his numbers until he was viable LUL

Also I dont really understand kat mains tbh, they are actually begging for buffs as if Kat was completely unplayable. But her win rate is solid everywhere except in low elo, and there is even a Kat onetrick in Korean challenger.

Attticus Finch17 votes

Maybe you'd understand them if you actually took the time to read the post you're responding too. It explicitly addresses your point.

Fízz v214 votes

Im not just talking about this post tho, the whole katmains subreddit is mostly saying "this champ is unplayable", "when will Riot finally buff her?"

Demon King Maou5 votes

[{quoted}](name=Fízz v2,realm=EUW,application-id=3ErqAdtq,discussion-id=n48HBN8V,comment-id=000100000000,timestamp=2018-08-28T01:30:13.873+0000)

Im not just talking about this post tho, the whole katmains subreddit is mostly saying "this champ is unplayable", "when will Riot finally buff her?"

I wouldn't bother with this post you'll get downvoted to hell and back for badmouthing their goddess [katarina-love] Thotderina I agree though that this is a shameless attempt to get buffs to a champion which isnt even in that bad of a spot. Theres tons of champions that require reworks and attention from riot rn one of which is Nunu but hes being addressed right now. Theres also Kalista ,KogMaw Ivern Heimerdinger Ashe all of the above are in bad positions right now kalista having been there for a considerable sum of time and yet we have people on here bitching and whining they cant make the champion even more skill less. Old katarina i would've agreed needed some attention and love but reworked? [sg-lux-2] [sg-lulu]

Unvictus15 votes

You’ve clearly missed the point of the post or clearly didn’t read it. Please don’t call the post a “shameless attempt to get buffs” when the OP literally says the intent is to seek out quality of life changes to her clunky kit.

[slayer-jinx-unamused]

KÎŢŢΥKÂŢKÂŢÂRÎÑÂ2 votes

quality of life? this post literally says E needs to feel less clucnky BUT AT THE SAME TIME it needs higher damage and lower CD.... Everything explained above covers why her Shunpo does so little damage; this does not mean it is the correct way to combat this. 15-75 base damage is appalling and the scalings are honestly just as bad. In an extreme case kat can shunpo 15+ times... and u want more damage on it? there is a reason why they nerfed E when kat was dominating

Poro Princess3 votes

{quoted}

quality of life? this post literally says E needs to feel less clucnky BUT AT THE SAME TIME it needs higher damage and lower CD.... Everything explained above covers why her Shunpo does so little damage; this does not mean it is the correct way to combat this. 15-75 base damage is appalling and the scalings are honestly just as bad. In an extreme case kat can shunpo 15+ times... and u want more damage on it? there is a reason why they nerfed E when kat was dominating

They meant remove the auto reset and add the auto damage to the ability damage instead. This would make it so that the damage on her E would not change at all if done correctly.

KÎŢŢΥKÂŢKÂŢÂRÎÑÂ1 votes

that literally takes away a decision in her kit. Assume playing against lux mid.

If you E to her face you have the choice to either run up,down to dodge her Q with W or be a greedy gold player who autoattacks her and lets her Q and root you.

I honestly hope this post gets ignored cause it is just another blank mains complain as a true kat main most of what is said is udder nonsense with nothing to prove apart from moonwalking possibility.

Poro Princess3 votes

{quoted}

that literally takes away a decision in her kit. Assume playing against lux mid.

If you E to her face you have the choice to either run up,down to dodge her Q with W or be a greedy gold player who autoattacks her and lets her Q and root you.

I honestly hope this post gets ignored cause it is just another blank mains complain as a true kat main most of what is said is udder nonsense with nothing to prove apart from moonwalking possibility.

I play her a lot and I agree with all their points, though. "true kat mains" is just a No True Scotsman fallacy. You might not agree but some people might. Doesn't make the post bs...

KÎŢŢΥKÂŢKÂŢÂRÎÑÂ2 votes

If anyone ever complains about a mechanic because it is too weak yet so flexible then they are incompetent to realise its full potential and just go "Give me moar damage so katarina can be tier 1" Why did people complain about this 1 year and 5 months after her rework? why not in 2 months? cause they didnt notice how clunky she is? how did they not? Why not complain about kat when she was tier 1 and tier 2 and that she needs damage? as soon as she becomes unmeta tier 3 people make a stupid post like this so she can be pick/ban status again.

This is literally as good of a post as any shaco/fizz main post. It makes no sense, please do not touch the champion unless you nerf gunblade. thank you riot for ignoring posts for once i do like your decision.

I can literally make a hashinshin type of video breaking down most of these points as pure (oh noes my champ cant compete with other broken assassins). Kat is in her best state since years. I have 2000 games + over multiple accounts every year as only kat. I think i might now a tad bit more about kat than others, eh? There is nothing clunky about her this is the way she was always supposed to be. Katarina is more of an AOE burst mage rather than an single target assassin who can outplay in a 1v1. thats what people dont understand just cause she uses daggers doesnt mean she should 1v1 a zed right? Her purpose is to be a teamfighter that either jumps in early doing tons of damage (phreak btw) or wait until her team chips away at the enemy and then clean up for an easy penta kill.

KonDim3 votes

Kat is not at her best state right now because an experienced lol player at high elo will not let you farm will not let you poke and will not let you outplay him to get a kill or even trade, you should have known if you were a high elo player because from the things you write down i see that you are not.

KÎŢŢΥKÂŢKÂŢÂRÎÑÂ1 votes

I am sorry but literally no mage can avoid E W Q. if u get stunned by them that is u making a mistake. Kat is supposed to be weak against any other assassin like zed, diana, leblanc, fizz....

Also rank shaming? I got multiple accounts this being plat 3 while my best being dia 2. so i kinda do know how higher elo plays and trust me kat is viable in every elo. judging by how you write u clearly dont play kat alot or any good for that matter.

Śhunpo5 votes

[{quoted}](name=Fízz v2,realm=EUW,application-id=3ErqAdtq,discussion-id=n48HBN8V,comment-id=000100000000,timestamp=2018-08-28T01:30:13.873+0000)

Im not just talking about this post tho, the whole katmains subreddit is mostly saying "this champ is unplayable", "when will Riot finally buff her?"

Not exactly, we're moreso stating that we're not having fun when we play her. Most of us are enjoying other champs as opposed to enjoying our one true main.

Fízz v21 votes

Then what about all the "buff kat"- or similar posts on the subreddit tho?

Śhunpo2 votes

[{quoted}](name=Fízz v2,realm=EUW,application-id=3ErqAdtq,discussion-id=n48HBN8V,comment-id=00010000000000010001,timestamp=2018-08-28T13:56:46.158+0000)

Then what about all the "buff kat"- or similar posts on the subreddit tho?

I don't think there's been too many of those. Most of the posts are just meme'ing about how many times Riot has opted to nerf Kat rather than fix her the larger scope problems associated with her.

Most of us don't want her buffed or think she needs buffing, we just want her to not feel like a clunky piece of garbage whenever we play her.

KÎŢŢΥKÂŢKÂŢÂRÎÑÂ1 votes

{quoted}

I don't think there's been too many of those. Most of the posts are just meme'ing about how many times Riot has opted to nerf Kat rather than fix her the larger scope problems associated with her.

Most of us don't want her buffed or think she needs buffing, we just want her to not feel like a clunky piece of garbage whenever we play her.

Yet this post is screaming for a buff that without a doubt WILL make her pick ban status again. You do not realise how crazy powerful kat would be if he E wasnt this way.

Śhunpo2 votes

{quoted}

Yet this post is screaming for a buff that without a doubt WILL make her pick ban status again. You do not realise how crazy powerful kat would be if he E wasnt this way.

Uhhhh again, read the fine print, it's literally stated in this post that we're not after buffs. If anything we're happy for a give 'n' take approach where they give us some QoL changes and reduce her numbers to start with.

Moons of Jupiter6 votes

Reversions are just making the game more miserable for everyone who isn't currently in a winning game as an assasssin that got reverted.

If Kat gets qol changes, 100% guarantee she will have to recieve a hoarde of nerfs to bring her in line because her kit is insanely mobile and consequence free if you play it correctly.

Doesn't it feel awful when you playing well counts for much less than the enemy making stupid mistakes? Well that's what playing against any viable assassin is like with kits designed full of get out of jail free cards. Now you know. You want everybody else to feel that burden against your champions, but not yourselves? That's not fair.

Poro Princess6 votes

I play Kat a lot and I agree with this post. I would like to add a few notes though:

Gameplay: It would likely be solved by changing the slight weird delay on her E but sometimes I will Shunpo to a dagger just as it is about to disappear making me land at the location but not get the damage or reset - basically leaving me as a sitting duck in melee range of an enemy. Would love it if a circular timer indicator (like GP barrels have) would be added so I can more clearly see when the daggers will disappear. The subtle blinking is barely noticeable.

Lore: Please update her voice lines and special interactions. She has a single line for taunt, joke, and has no special interactions at all. You guys gave a huge update for Lux when she already had so much stuff. Makes me feel like you guys don't care about Kat at all.

Poro Princess6 votes

I don't think the majority of people realise that this post is not asking for a revert of her rework. @PaulWesley, if you could add a disclaimer in big capital letters saying the original post is not asking for a revert, it would help remove ~75% of all complains in the comments.

FAR CRY DREAM2 votes

{quoted}

I don't think the majority of people realise that this post is not asking for a revert of her rework. @PaulWesley, if you could add a disclaimer in big capital letters saying the original post is not asking for a revert, it would help remove ~75% of all complains in the comments.

Maybe because they didn't even bother reading properly and pretend they know whats going on.

KatScript2 votes

Thats what is happening dude. I get so many hate and downvotes on my posts of Katarina too.
Its so funny but in every post i see about Katarina people think we want a revert when we dont even say it anywhere!!!
This happens because the majority of people here are some unskilled kids who doeasnt have anything more important to do but pretend they know everything here. Thats why the 75% of the comments are hate! Unfortunately Katarina's thoughts arent for community boards.

PROJECT Katarìna5 votes

As a teamfighting AoE assassin that can kill a carry in the blink of an eye if they dont have a item 3156 I think she is fine, if her E reset CD early game was any lower she would be overbearing to lane against, think old Leblanc

ZaFishbone5 votes

You should honestly try posting this in Gameplay+. That would make it much more likely to get Riot's attention and this post seems to be well thought out and polite, so I don't see why you couldn't post it there.

Sektah5 votes

This brought tears to my eyes because i related to this on such a deep level,

The thing i can MOST agree with on here is the fact that she rely on Gunblade SO MUCH and cant win lane or even think about going in until she has it.

Tormentula4 votes

A well written post.

I'm going to half to state an opposing opinion however. IMO kat's rework was probably the best of the class updates, she's not necessarily more broken then old kat (as current, early on this shit was annoying to play against), but she did become a lot more flexible to play. Shunpo heavily relied on resets before, so kat was kinda limited to clean up crew/so fed pentakill. There wasnt a lot of counterplay and tbh there isn't a lot now either (good kat is impossible to get away from). So from a game health standpoint, not really seeing a reason to change much unless its another VGU scale update.

I think what riot did was make her kit less binary, and a lot more flexible. As for clunkiness, she's still pretty smooth to play when pulled off, the only thing I find questionable is shunpo being a CD 'refund' rather then a reset (doesn't reset for E mash early) but even that I think is good for health reasons.

As for her viability, kat's not too bad atm. Mains are still around average 60% winrate, her base winrate is around 51, and she has a 5.6% pickrate, which is roughly the same/very close to talon, and better then kassadin and whatever you want to call diana. Considering her skill ceiling, thats actually not too bad when comparing her to talon.

Kat's only major issues atm is related to the meta (fizz and ahri are pretty contested atm, additionally champs like irelia can be really oppressive in lane and teamfights and even counter champs like kat), and potentially itemization (who the fuck needs grevious wounds on something with built in grevious wounds? Liandry's change was a hit here). I'd say kat's fine, other issues need addressed (nerfed) if you want her to be in a good spot again, even hard buffs idk if a difference will be noticed with the other elephants in the league.

Seriously fuck nullifying orb too.

If you guys are wondering why kat doesn't feel like she's working, it relates to bone plate, nullifying, morello being your core pen item (sucks for us elise mains and you kat mains) and hexdrinker stacking on nullifying just being too damn tough to cut through as efficiently as before. You could either target a major issue in general, or buff kat so when she's FOTM like talon was, she's nerfed right back to where she is now.

######Can we seriously fucking remove nullifying orb? Was hexdrinker not a factor at the drawing board?

LetsGetHIvern4 votes

"direct communication between us and Riot games"

You must be new to the boards.

Summonah123694 votes

I thought this was going to be about Katarina being used all the time in skin spotlights.

Press Q Win4 votes

i used to play kat before her rework. now i just cant get a grip on her combo at all and delay seems clunky to play with.

Thegreatxiu3 votes

I'm going to throw in my 2 cents here for whatever it's worth. As someone who played a decent amount of Kat since season 1 I don't like the power budgeting on the current iteration of Kat. I feel like they moved too much of her damage to her daggers and in-turn every other ability feels like it's only there to proc daggers. Her Q feels as if the only point is to position a dagger; her W is quite literally just to throw down a dagger; her E feels like it's for proccing daggers on the ground; and her ult feels like a spell only for some supplemental damage while you wait for a dagger to fall.

Now if I had my way, which would probably be terrible for everyone besides me, I'd alter Kat's numbers to reflect more significance in her Q and Ult than just support for her passive daggers. I'd probably try to budget it so that her Q and her Ult are her primary damage and the dagger mechanic is almost purely a mobility mechanic. Essentially my ideal Kat would have a useful Q, a rather weak E as to assume the E will primarily be used to proc daggers and therefore have half of it's damage coming from a dagger, and then a significant ult. Something you don't just face-tank.

Unvictus3 votes

I do agree that a vast majority of her damage is in her daggers. However, I would argue that this is the way Riot allows for counterplay in her current kit, aside from the cc while she’s ulting. The dagger drop times allow for her enemies to predict her movements and react accordingly. That being said I do believe that the dagger drop times can be very punishing specifically in the late game where she falls off. During that time it can be very difficult for Kat to kill priority targets with so much of her damage loaded into her daggers because she will often get bursted and focused down while she waits for daggers to drop.

Guiboulou3 votes

After scrolling through the comments, it does seem a lot o people kind of misunderstand what we want with Katarina. While I don't agree with 100% of what the OP said, I do agree with most of it, so let me explain.

We don't want a revert. I've played Katarina through both of her reworks and she is a lot of fun right now. Setting up her daggers properly feels really rewarding, and you no longer have to avoid fights when your ult is down because it isn't your bread and butter anymore. That, to me, says that the rework was at least somewhat successful. She also seems to be much easier to balance right now, which is downright awesome.

However, there are some issues that make Katarina feel bad to play at times. They don't make her bad or unviable, they just make her a little clunky is all. Removing (or at least reducing) the Shunpo cast time, perhaps in exchange of losing the AA reset, would honestly fix most if not all of the "feel" issues in my opinion. Her moonwalk thing also needs to be fixed because, let's be real, it shouldn't ever have been a thing in the first place and was probably just overlooked. Her build also needs to be more diverse again. As stated by other people, no champion should have an item be as mandatory and as gameplay-changing as item 3146 is on Katarina. I do not know how to fix that as I have no experience in champion balancing, but I think maybe removing her AD ratios and tweaking some of her AP ones in return could very well work.

Anyhow, I got a little carried away, but I just wanted to say to all the people who think we can't see that this Kat is better overall than her past iterations, we do see it. We would just like for some feel-bad things to be tweaked a little here and there. I'm also pretty sure Kat's opponents would strongly benefit from her no longer building Gunblade. ;-)

Zekrom19533 votes

i agree with mostly everything stated here. However, i think the aa reset on the e is a good thing to have. its one of those things that seperates a terrible kat player and a good one.

also i like using it to cs under tower

Guiboulou2 votes

I like it as well, but I think I'd be willing to trade it for something else, you know? ^_^

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