The Diana rework was a terrible(IMO)
This is mostly just to vent, but oh my god the diana rework was horrible. She is way too strong at all stages of the game.
levels 1-2 she just plays safe, and after that she'll delete half of your healthbar with a basic combo, and once she hits 6? Good luck doing anything because her ult is broken beyond belief. It has insanely high base damage, a very low base cooldown and its so damn hard to dodge considering the pull just barely outranges most dashes, including flash, and after the pull, you have roughly half a second to get out of the zone, which is impossible for most dashes.
When she gets her first item she can very easily 100-0 you, and by the time you get back to lane, she will either take 70% of your hp with her basic abilities, forcing you to back, or just ult and kill you again. You cant burst her late game because of the inate tankiness of her build combined with her shield, and although generally if you catch her out she will die, she can just use zhonyas to buy her some time, and if you dont perfectly time any cc, she will dash to your squishies, ult, and instantly kill them.
Riot doesnt care about how strong Diana is. She is way too hard to kill, has a super easy to use kit that has insane burst, and the most riot is willing to do is nerf her w's base by 12. I know alot of people are going to say "git gud" or "play safe", because yes I can just give up my cs and be behind 1400 gold by 15 minutes. I know she has weaknesses, I know you can play around her, but its like darius, you just cant do anything against her and its infuriating. I just hope riot does something to her, specifically reducing her ult damage or increasing the cooldown early, because its way too easy to land and deals way too much for how often it can be used.
Also again, this is imo so just because you think it was fine doesnt mean my opinion is automatically false.