I will say this to the balance team in hashinshin style
NERF ZOE NERF ZOE NERF ZOE NERF ZOE NERF ZOE NERF ZOE NERF ZOE
HER Q DAMAGE IS NOT OK
NERF ZOE NERF ZOE NERF ZOE NERF ZOE NERF ZOE NERF ZOE NERF ZOE
HER Q DAMAGE IS NOT OK
I don't like Hashinshin but here's my suggestion.
Passive: Replace Zoe's Passive with the W 3 missile Passive, when she casts abilities the Passive is activated (no more of a Lich Bane for a Passive).
Q: Nerf the maximum base damage, and increase the ability scalling percentage ratio.
W: Pretty much nothing changed, ability is good as it is, maybe give her W a higher cooldown if she still proves to dominate after all of these changes.
E: No idea, maybe nothing?
R: No changes, if these changes put her down too much maybe make her R available since level 1.